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No Rest For The Wicked News

Blaine Polhamus - No Rest For The Wicked: The Best Stats To Upgrade First (& How They Work) - screenrant.com

No Rest For The Wicked: The Best Stats To Upgrade First (& How They Work)

is a souls-like ARPG that features a desolate environment, challenging bosses, and plenty of stats to upgrade as you level up. The core stats include Health, Stamina, Strength, Dexterity, Intelligence, Faith, and Focus. Each stat directly impacts your gameplay and character strength in direct, distinct ways.

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Blaine Polhamus - No Rest For The Wicked: How To Beat Falstead Darak (Boss Fight) - screenrant.com

No Rest For The Wicked: How To Beat Falstead Darak (Boss Fight)

Of Rats and Raiders is a side quest in that leads to the second boss of the game against Falstead Darak. This is a two-phase fight that requires a bit of backtracking in between. Completing this quest is extremely useful as it grants players housing as a reward.

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Ben Brosofsky - Soulslikes Are Finally Becoming Soulslites, & They're Better For It - screenrant.com

Soulslikes Are Finally Becoming Soulslites, & They're Better For It

The soulslike genre has been shifting and evolving for over a decade now, and with the rapid release of recent entries like and , it's clear just how much has changed over that time. Although was the first game to codify many of the core soulslike mechanics, was the one that shot the concept to worldwide popularity. Within a few years, the ideas that made so compelling were starting to spread throughout the gaming industry, and plenty of titles have benefited from them since.

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Thomas Mahler - Viraaj Bhatnagar - Moon Studios Has Bad News for Ori Fans - gamerant.com - county Early

Moon Studios Has Bad News for Ori Fans

Fans of the acclaimed Ori games may have to wait a long time for the next entry in the franchise. The last game in the series, Ori and the Will of the Wisps, was released in 2020 by developer Moon Studios, who recently launched its new action-RPG, No Rest for the Wicked, in Early Access for PC. For this brand-new IP, the studio is committed to a longer support cycle.

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Blaine Polhamus - No Rest For The Wicked: Combat Guide (Tips, Tricks, & Strategies) - screenrant.com

No Rest For The Wicked: Combat Guide (Tips, Tricks, & Strategies)

is an ARPG with distinctive soul-like combat mechanics and difficulty. The dangerous and plague-ridden island of Sacra is filled with hostile enemies, both human and Torn. Mastering combat is essential to survive in this harsh landscape.

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Blaine Polhamus - No Rest For The Wicked: How To Beat Warrick the Torn (Boss Fight) - screenrant.com

No Rest For The Wicked: How To Beat Warrick the Torn (Boss Fight)

Warrick the Torn is the first boss fight in Despite being your first significant challenge, Warrick is an immense and literal gatekeeper to the next phase. This Risen monstrosity may initially seem daunting, but he is certainly beatable.

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Leo Faierman - No Rest for the Wicked Early Access Preview: "A Substantial Amount of Gorgeous Grinding to Enjoy Already" - screenrant.com

No Rest for the Wicked Early Access Preview: "A Substantial Amount of Gorgeous Grinding to Enjoy Already"

Moon Studio’s reveal of late last year made a splash with the fans. With Take-Two Interactive’s Private Division on publishing duties, the team behind the critically acclaimed, gorgeously animated duology introduced its first foray into isometric action-RPGs, with an Early Access period that kicked off last week for those too impatient to wait on version 1.0 in 2025. There’s a substantial amount of gorgeous grinding to enjoy already, but window shoppers should anticipate a laundry list of hotfixes and changes to roll out as the game solidifies into its final form.

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Hannah Hart - How To Fix Your Gear In No Rest For The Wicked (Repair Guide) - screenrant.com

How To Fix Your Gear In No Rest For The Wicked (Repair Guide)

Your gear, armor, and weapons in significantly affect their usage throughout all stages of the game. By finding ways to replace or repair the damage done to it, players will have an easier time clearing the content. This is very important to note since dying penalizes you heavily, tearing up your gear's durability very fast.

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