Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

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Interviews News

Kaan Serin - "Xbox is mistaken," says indie publisher teasing "what's next" for its mega-hit biking roguelike, because "Descenders 2 does not exist" - gamesradar.com

"Xbox is mistaken," says indie publisher teasing "what's next" for its mega-hit biking roguelike, because "Descenders 2 does not exist"

Descenders, the extreme free riding roguelike, is getting a follow-up of some kind, even as its publisher insists that "Descenders 2 doesn't exist."

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Dan Houser - Anna Koselke - Former GTA leads' new open-world game isn't as mysterious if you pay attention to their audio series: "A lot of the questions could be answered by listening" - gamesradar.com

Former GTA leads' new open-world game isn't as mysterious if you pay attention to their audio series: "A lot of the questions could be answered by listening"

After departing Rockstar Games, former Grand Theft Auto leads Dan Houser and Lazlow Jones set off to found Absurd Ventures - a studio that now boasts an audio fiction series called A Better Paradise, and soon, a new open-world game.

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Hirun Cryer - Obbe Vermeij - Former GTA dev says Rockstar had so long to make San Andreas that it "went crazy" with the amount of stuff added - gamesradar.com - city Saninplay

Former GTA dev says Rockstar had so long to make San Andreas that it "went crazy" with the amount of stuff added

A former Grand Theft Auto developer has said Rockstar had so much time to make San Andreas that it "went crazy" with all the features that were added.

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Catherine Lewis - Former Rockstar dev says keep those GTA 6 expectations in check as "technology is moving much slower," so we may not see something like the "jump" from San Andreas to GTA 4 - gamesradar.com - city Vice - city Saninplay

Former Rockstar dev says keep those GTA 6 expectations in check as "technology is moving much slower," so we may not see something like the "jump" from San Andreas to GTA 4

One former Rockstar developer thinks we'll likely never see a technological jump like we did between GTA 2 and 3, or San Andreas and GTA 4 ever again, and suggests some prospective GTA 6 players could be a little disappointed with the upcoming game as a result.

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Kaan Serin - Nintendo - Unreleased SNES Dragon Quest prototype could be "lost for good" as the only alleged copy of the 1993 JRPG worth $50,000 was sold to a private collector - gamesradar.com - Japan - Britain

Unreleased SNES Dragon Quest prototype could be "lost for good" as the only alleged copy of the 1993 JRPG worth $50,000 was sold to a private collector

The Dragon Quest series has been through countless iterations and spin-offs, but one version might be properly lost for good. 

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Jeremy Laird - New AI companion goes all Black Mirror, listens to absolutely everything and dies if you lose it - pcgamer.com

New AI companion goes all Black Mirror, listens to absolutely everything and dies if you lose it

We've been here already in the movies. Now it's time to try it in real life. The notion of AI becoming your intimate artificial friend, even partner, is nothing new. But it just came a step closer to reality with the new Friend. Yes, this new AI companion is just called «Friend» and sets out to do exactly what it says on the tin. To be your friend. And that's pretty much it.

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Christopher Livingston - Obbe Vermeij - Former GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by hand - pcgamer.com - city Vice - city Saninplay

Former GTA dev says 'it's time for a revolution' where 'animation is more AI-driven and physics-driven' than done by hand

The last time Rockstar Games revealed something about GTA 6 it was the first trailer, which premiered on December 4 and promptly shattered the Guiness World Record for views of a videogame reveal on YouTube. Since then… nothing. And before that… also nothing! Most of the info we've gotten about GTA 6 over the years is from that massive leak of gameplay footage in 2022, and when the December trailer leaked just ahead of Rockstar officially releasing it.

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Lincoln Carpenter - Palworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out' - pcgamer.com - France

Palworld's community manager says our 'dead game' fixation is ruining gaming: 'I don't think it really serves anyone to push gamers to play the same game, day in and day out'

John «Bucky» Buckley, community manager for Palworld developer Pocketpair, has waded into the «dead games» discourse once again. Speaking in an interview with the YouTube channel Going Indie, Buckley pushed back against the idea that the only measure of a game's success is how long it's able to maintain the highest possible player count. «I don't think it really serves anyone to push gamers to play the same game, day in and day out,» Buckley said.

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