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Folk News

Lauren Morton - The Sims 4's next season of content is business as usual with two kits, a death-themed expansion, and another log-in rewards event - pcgamer.com

The Sims 4's next season of content is business as usual with two kits, a death-themed expansion, and another log-in rewards event

The Sims 4 turned 10 this week and to celebrate the occasion it's *checks notes* business as usual, apparently. EA published a list of patch notes—longer than usual, thanks to that bug-defeating task force it had announced—and also rolled out a roadmap for the next suite of Sims 4 DLC, appropriately named the season of «To Be Continued». This train don't stop, folks.

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Baldur's Gate 3 Has One Companion You Shouldn't Miss For An Evil Run - screenrant.com

Baldur's Gate 3 Has One Companion You Shouldn't Miss For An Evil Run

is known for its vast options for storyline progression. While the Dark Urge is the poster character for an evil playthrough, there are a few stand-outs characters from the Origin cast who fit seamlessly into a dark narrative. Players might be naturally drawn to Astarion or Lae’zel for a villain playthrough, considering their alignments lie on the eviler side of the table. Shadowheart’s internal conflict can swing both for or against Shar, offering an interesting direction for the player to balance. However, players may not initially consider Wyll for their walk on the dark side.

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Morgan Park - Spectre Divide launches with outrageous $90 gun skins out the gate, which only makes its broken matchmaking more annoying - pcgamer.com

Spectre Divide launches with outrageous $90 gun skins out the gate, which only makes its broken matchmaking more annoying

I have 41 minutes in the launch version of Spectre Divide, the new tactical FPS from Mountaintop Studios that has enjoyed loads of buzz from Valorant and Counter-Strike enjoyers through its closed and open betas. Normally, 41 minutes is more than enough time to fit in a match of Spectre, but I've been stuck staring at its menus thanks to unfortunate matchmaking bugs. I can't find a match despite around 30,000 people playing it, and once I start a queue, I can't cancel it unless I close the game.

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Ali Jones - "This is definitely my biggest life achievement": Idle Stardew Valley-like Rusty's Retirement hits top 50 highest-rated Steam games among the 11,000+ released this year - gamesradar.com - Jordan

"This is definitely my biggest life achievement": Idle Stardew Valley-like Rusty's Retirement hits top 50 highest-rated Steam games among the 11,000+ released this year

More than 11,000 games have been released on Steam so far this year, and for the developer behind idle Stardew Valley-like Rusty's Retirement, the reception to his game is a major lifetime milestone.

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Kris Holt - Nintendo - Zelda can wield a sword in Echoes of Wisdom after all - engadget.com

Zelda can wield a sword in Echoes of Wisdom after all

Nintendo has provided a fresh look at The Legend of Zelda: Echoes of Wisdom, the upcoming Switch game that makes the titular princess the playable protagonist for the very first time. Like many folks, I've been looking forward to this one, but one key question remained unanswered until this preview: where the heck is Zelda's sword? Earlier gameplay videos focused on her ability to create «echoes» — i.e. copy objects and enemies — to use in combat.

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Andy Edser - If in doubt, use more lube: Wooting's Lekker V2 switches now have tighter tolerances and more of the slippy stuff, insert your own joke here - pcgamer.com

If in doubt, use more lube: Wooting's Lekker V2 switches now have tighter tolerances and more of the slippy stuff, insert your own joke here

If there's one thing that differentiates regular PC users from mechanical keyboard fans, it's a discussion about lube. Y'see, we at PC Gamer have become converts to the benefits of lubed switches in our precious keebs, and we're not the only ones. A good dose of the slippy stuff used to be something you had to do yourself, but now pre-lubed switches have become something we're increasingly used to seeing in modern high-end boards. 

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Harvey Randall - Andy Chalk - Rich Stanton - Robin Valentine - Demonschool, the Persona-like tactical RPG about battling demons while getting a good education, has been delayed into 2025 so developers can add 'more life and liveliness' to the game world - pcgamer.com

Demonschool, the Persona-like tactical RPG about battling demons while getting a good education, has been delayed into 2025 so developers can add 'more life and liveliness' to the game world

Quite a few PC Gamer folk have been excited for Demonschool since it was announced at the PC Gaming Show in 2022. Rich Stanton said it was «one to keep a disembodied eye on,» Robin Valentine said it has the potential to deliver «the most interesting turn-based combats of 2024,» and Harvey Randall predicted that it could be «another Into the Breach.» That's a lot of enthusiasm! And so it genuinely pains me to have to be the one to tell them (and you) the game has been delayed into early 2025.

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Andy Chalk - CD Projekt dev explains how Geralt ended up in Balatro, and the answer will shock you: CD Projekt devs really like Balatro - pcgamer.com

CD Projekt dev explains how Geralt ended up in Balatro, and the answer will shock you: CD Projekt devs really like Balatro

"Geralt is in Balatro now," we wrote yesterday following the announcement of the Friends of Jimbo update, a big cosmetic crossover that brought The Witcher 3, Dave the Diver, Among Us, and Vampire Survivors into the game. But Geralt in Balatro—how does something like that even happen? It turns out that if you make a really cool game that everyone loves, some people are just going to want to work with you—and a lot of folks at CD Projekt are big Balatro fans.

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