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Dota News

As Team Fortress 2 veterans gaze at Deadlock with interest and envy, steadfast fans are still waiting for Valve to notice them - pcgamer.com

As Team Fortress 2 veterans gaze at Deadlock with interest and envy, steadfast fans are still waiting for Valve to notice them

It’s probably unfair to say Team Fortress 2 is on life support—Steam Workshop content is implemented regularly enough and the recent bot banwaves show Valve at least has a hand (or pinky finger) on the wheel—but it has been a hot minute since the game has had a meaningful content drop. The elder statesman FPS still gets its annual, community-led Summer Update, but it’s coming up on seven long years since Valve threw its weight behind TF2 with the Jungle Inferno update that brought new maps, items, and Pyro balancing. Valve implied the same treatment would be coming to the Heavy as well, but so far, every content update since has come with the same caveat: manage your expectations.

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Jordan Gerblick - Deadlock players find new in-progress hero Slork, some sort of shark man who chomps people and resembles a Dota 2 hero, and I already know he's my main - gamesradar.com

Deadlock players find new in-progress hero Slork, some sort of shark man who chomps people and resembles a Dota 2 hero, and I already know he's my main

Slork seems like a cool dude. He's a new in-progress Deadlock hero discovered by beta players and he has this sweet shark skull helmet thing on, he's wearing some sort of spiky black garment you can only get at certain types of stores, and he jumps onto people and chomps on 'em. Sure, he may be a little rough around the edges, what with the whole not really having a face thing, but that's just because he's "super unfinished" according to the Deadlock Intel Twitter account (cheers, PC Gamer).

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Harvey Randall - Risk of Rain 2's creators, along with 'many other' devs from Hopoo, have been snapped up by Valve—which means the end of the studio's unannounced game - pcgamer.com - county Valley

Risk of Rain 2's creators, along with 'many other' devs from Hopoo, have been snapped up by Valve—which means the end of the studio's unannounced game

Risk of Rain 2—and the series in general—has enjoyed plenty of success over the years. With the first game made by uni students Duncan Drummond and Paul Morse, and being somewhat of an indie smash hit, the second arrived in 2019 and also sold gangbusters, hitting 500,000 players in early access.

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Lincoln Carpenter - MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey' - pcgamer.com

MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey'

2024 is feeling very 2016 all of a sudden. No, I don't mean because we're reentering the psychic maelstrom of election season; I'm talking about the MOBAs. In the back half of the 2010s, we watched the industry pack the market way past the MOBA oversaturation point as it seemed like every major publisher was racing to capture whatever lightning Riot and Valve hadn't already bottled with League of Legends and Dota 2.

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Deadlock players are learning they can pause the match for the entire lobby, and some are using it for evil - pcgamer.com

Deadlock players are learning they can pause the match for the entire lobby, and some are using it for evil

Stop me if you’ve heard this one before. You’re about 40 minutes into a Dota 2 ranked match, the enemy Techies is planning on stalling for as long as he can, and some comedy genius decides to pause the match to drag things out just a little bit longer. Bad manners? Probably, but they’ll be laughing all the way to low-priority matchmaking, I’m sure!

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Elie Gould - Deadlock's upcoming hero Astro, is a sign that players need to start learning better movement habits - pcgamer.com

Deadlock's upcoming hero Astro, is a sign that players need to start learning better movement habits

Valve may have finally confirmed Deadlock's existence, but that doesn't mean that it's in a finished state. The MOBA shooter is currently in a closed beta (which is invite-only), so there are still plenty of changes to be made and features to be added, one of which is a new hero, Astro. 

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Rick Lane - Valve developer shares video of an even earlier version of Deadlock, in which the player battles Half-Life 2 enemies with Left 4 Dead weapons - pcgamer.com

Valve developer shares video of an even earlier version of Deadlock, in which the player battles Half-Life 2 enemies with Left 4 Dead weapons

Last Friday, Valve formally announced Deadlock, its new multiplayer shooter that blends third-person action with a MOBA structure. Deadlock's road to its official reveal has been highly unusual, with Valve pretending the game didn't exist for several months, all while inviting thousands of people to play it.

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Lincoln Carpenter - 'This game is going to easily—and I mean easily—take over': Major streamers, early fans, and esports players share their Deadlock hype after Valve opens the floodgates - pcgamer.com

'This game is going to easily—and I mean easily—take over': Major streamers, early fans, and esports players share their Deadlock hype after Valve opens the floodgates

Late last Friday, after spending months pretending that its worst-kept secret didn't exist, Valve revealed Deadlock to the world. The official announcement came with Valve's blessing for public discussion, meaning that streamer takes, fan sites, and social media conversations could finally reference the third person shooter MOBA's closed alpha test in the open. Now that speaking its name isn't a thought crime, notable Deadlock players are telling us their takes—and a lot of them think Valve's lining up another hit.

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