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Diving News

Hirun Cryer - Phil Spencer - After making 2 acclaimed Wolfenstein FPS games, the Indiana Jones and the Great Circle devs do a complete 180: "Guns shouldn't be your first option" - gamesradar.com - state Indiana

After making 2 acclaimed Wolfenstein FPS games, the Indiana Jones and the Great Circle devs do a complete 180: "Guns shouldn't be your first option"

After making two outstanding Wolfenstein games, machinegames is pivoting away from a guns-first approach in Indiana Jones and the Great Circle.

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Muhammad Zuhair - Harry Potter - Harry Potter: Quidditch Champions Official Trailer Surfaces, Revealing Inclusion of Iconic Characters - wccftech.com

Harry Potter: Quidditch Champions Official Trailer Surfaces, Revealing Inclusion of Iconic Characters

Warner Bros. Games unveiled the official trailer for Harry Potter: Quidditch Champions, focused on competitive sports-like action.

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Alessio Palumbo - Dragon Age: The Veilguard Will Offer Ray Tracing on Consoles, Too - wccftech.com

Dragon Age: The Veilguard Will Offer Ray Tracing on Consoles, Too

Earlier this week at Gamescom 2024, NVIDIA announced that Dragon Age: The Veilguard would support ray tracing effects on PC alongside DLSS 3 (Super Resolution and Frame Generation).

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Andy Chalk - Despite being one of the biggest Unreal Engine 5 games ever, Stalker 2's locations are almost entirely hand-crafted: 'It took a lot of time, took a lot of effort, but we're happy with the result' - pcgamer.com

Despite being one of the biggest Unreal Engine 5 games ever, Stalker 2's locations are almost entirely hand-crafted: 'It took a lot of time, took a lot of effort, but we're happy with the result'

Stalker 2 is set to be a big game: The official FAQ says the game map is more than 60 square kilometers in size, making it «one of the biggest open worlds in videogames to date.» Despite that size, Stalker 2 technical producer Evgeniy Kulik told PC Gamer that the studio is not relying on procedural generation to bring it to life: Every location in the game is made «by hand.»

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Ali Jones - Ed Beach - Civilization 7 director teases "sudden death" wins that will keep you in the game even if you're way behind: "The chance to get that victory is pretty much always there" - gamesradar.com

Civilization 7 director teases "sudden death" wins that will keep you in the game even if you're way behind: "The chance to get that victory is pretty much always there"

Civilization 7's new age system means that you're never out of the running, and creative director Ed Beach says that that means "you have a chance to win the game at any point."

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I Played Genshin Impact 5.0 For Two Hours & Natlan Will Change The Game For Good - screenrant.com

I Played Genshin Impact 5.0 For Two Hours & Natlan Will Change The Game For Good

It's a well-known element of live service games — power creep. The term is most often used to describe a core mechanic getting iterated upon countless times with new releases and content updates to the point that its most current form is a dramatic departure from its past, to the point that the latter is no longer viable. I think 's Natlan expansion is the first time the game has really, truly flirted with that concept, but while attended Gamescom 2024, our two-hour hands-on with the soon-to-be released Version 5.0 quickly assuaged those fears.

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Sid Meier - Anna Koselke - This cozy castle builder coming next month is already a Steam fan-favorite, and it's not hard to see why - gamesradar.com

This cozy castle builder coming next month is already a Steam fan-favorite, and it's not hard to see why

With just a month to go until its long-awaited launch, Tiny Glade is already stealing excited cozy gamers' hearts left, right, and center.

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Sid Meier - Iain Wilson - Discover lost secrets and battle bizarre ocean creatures in roguelike underwater adventure Dive the Depths - gamesradar.com

Discover lost secrets and battle bizarre ocean creatures in roguelike underwater adventure Dive the Depths

The deep ocean is mysterious and scary place once you get to the places where no light from the surface can reach, but that's exactly where you're heading in Dive the Depths, as seen during the Light Up Games showcase at the Future Games Show at Gamescom Presented by Sid Meier’s Civilization® VII.

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