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Diving News

Tyler Wilde - Geoff Keighley - We'll see what makes Civilization 7 different on August 20 when Firaxis shows off the first gameplay of its 'revolutionary new chapter' in the grand strategy series - pcgamer.com - Germany

We'll see what makes Civilization 7 different on August 20 when Firaxis shows off the first gameplay of its 'revolutionary new chapter' in the grand strategy series

I love a Civilization reveal. The grand strategy series has been going for 33 years, and Firaxis always finds something to change with each new one, always controversially. Civilization 6 unraveled cities into districts that span multiple hexes, for example. Will Civilization 7 stuff them back onto one tile? Or revamp something else entirely, like combat or the victory conditions? Will they make another stab at a battle royale mode? (Probably not.)

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Amy Eastland - Xbox Announces 3 Days of Livestreams for Gamescom 2024 - wccftech.com

Xbox Announces 3 Days of Livestreams for Gamescom 2024

Xbox has a jam-packed schedule for Gamescom after they officially announced three days of live broadcasts. During this time, Microsoft will do daily streams from their booth at Gamescom, which runs from 21 August to August 23. Through these live streams, fans will get to see a deep dive into some upcoming games with first-look gameplay available, dev chats, and some new trailers for people to get excited over.

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Lincoln Carpenter - Promise Mascot Agency is a game where you can entice a big, sobbing tofu guy with employee benefits, and I think that's beautiful - pcgamer.com - Japan

Promise Mascot Agency is a game where you can entice a big, sobbing tofu guy with employee benefits, and I think that's beautiful

Yesterday, Paradise Killer developer Kaizen Game Works released a nine-minute gameplay deep dive video for its next game, Promise Mascot Agency. It's a gameplay overview that gets both more inscrutable and more compelling with each passing minute, and for a surreal management game following in the footsteps of Paradise Killer's metaphysical murder mystery, I'd hope for nothing less.

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Jonathan Bolding - Here's a 15 minute gameplay deep dive on water parks in Planet Coaster 2 - pcgamer.com

Here's a 15 minute gameplay deep dive on water parks in Planet Coaster 2

Frontier Developments has dropped a nice, meaty 15-minute gameplay overview from Planet Coaster 2, the theme park design sim sequel that's folding water parks and water features into the core coaster-ing from the first game. It was announced just a few weeks ago, and it looks like Frontier's going to waste no time in showing off what's new with Coaster 2.

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Jon Bitner - How to swim in Animal Crossing: New Horizons - digitaltrends.com - county Island - county Cross

How to swim in Animal Crossing: New Horizons

Besides relaxing on the beach or visiting Treasure Islands in Animal Crossing: New Horizons, there’s no better way to enjoy the island life than going for a swim. Once you have the proper equipment, you can head out into the waves to explore a new watery world — no swimming lessons required! There’s a lot to do and see out in the water you can easily miss if you only stick to dry-land activities. We know Animal Crossing is one of the best cozy games for how it allows you to chill out with friendly villagers and spend all day decorating, but swimming can be just as relaxing. Let’s put on our goggles and flippers to teach you how to swim in Animal Crossing: New Horizons.

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FC 25 Updates Makes Major Upgrades To Players, But It May Not Be Enough - screenrant.com

FC 25 Updates Makes Major Upgrades To Players, But It May Not Be Enough

is already causing controversy with its changes to player AI. The next game in the series formerly known as is due to be released worldwide on September 27, 2024. Most annual sports video game franchises don't make many changes in actual gameplay each year — their frequent releases instead serve to reflect yearly changes in the athletic franchises they represent. But they also make incremental advances in presentation, with each game often promising to look, sound, and feel better than the last.

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Morgan Park - Activision secretly experimented on 50% of Call of Duty players by 'decreasing' skill-based matchmaking, and determined players like SBMM even if they don't know it - pcgamer.com

Activision secretly experimented on 50% of Call of Duty players by 'decreasing' skill-based matchmaking, and determined players like SBMM even if they don't know it

If you ever find yourself in the middle of an argument about Call of Duty and want to toss a tank of gasoline on the fire, recite these four letters in order: S-B-M-M. Skill-based matchmaking is the invisible system by which Call of Duty, as well as most modern multiplayer games, match you with similarly-skilled players so that every matchup is as fair as possible.

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Dungeonborne Preview: A Gameplay Loop That'll Hook You But Needs A Lot Of Polishing - screenrant.com

Dungeonborne Preview: A Gameplay Loop That'll Hook You But Needs A Lot Of Polishing

The first word that comes to mind when thinking of is "." Developed by indie studio Mithril Interactive, it takes the tense PvPvE gameplay of the extraction genre and applies it to an atypical setting: dark fantasy. Players select one of 's nine classes — armor-clad knights, elvish fire mages, skeletal necromancers, and every other manner of recognizable archetype from throughout the genre — and dive through a portal into one of two maps. Their job is to kill as many monsters and collect as much loot as possible, then get out before the whole thing collapses, all while other players try to steal their treasure out from under them.

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