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CEO News

Alessio Palumbo - Microsoft Flight Simulator 2024 Gets Detailed PC Requirements; ‘Ideal’ Spec Recommends 64GB RAM - wccftech.com

Microsoft Flight Simulator 2024 Gets Detailed PC Requirements; ‘Ideal’ Spec Recommends 64GB RAM

We've just received the official Microsoft Flight Simulator 2024 PC system requirements. The major advantage over 2020's game is that the installation size on your local drive is much smaller, with only 50GB required. However, the 'recommended spec' now asks for 32GB of RAM, while the 'ideal spec' lists 64GB RAM, which is certainly more than most gamers have installed on their PCs.

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Andy Chalk - 'We don't think Hi-Fi Rush 2 is going to make us money,' Krafton chief says, but they bought Tango Gameworks anyway 'to maintain their legacy' - pcgamer.com - city Tokyo

'We don't think Hi-Fi Rush 2 is going to make us money,' Krafton chief says, but they bought Tango Gameworks anyway 'to maintain their legacy'

It's been quite a year for Tango Gameworks. After releasing the acclaimed Hi-Fi Rush in 2023, it was shut down by Microsoft in May 2024, only to be rescued from oblivion a few months later by PUBG publisher Krafton. In a new interview with Game Developer, Krafton CEO Changhan 'CH' Kim explained the company's motivation for snapping up Tango, and he claims it wasn't for money—it was for the love of the game.

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Tango Gameworks - Amy Eastland - “We Don’t Think Hi-Fi Rush 2 Is Going To Make Us Money,” Says Krafton CEO - wccftech.com - Japan - city Tokyo

“We Don’t Think Hi-Fi Rush 2 Is Going To Make Us Money,” Says Krafton CEO

Tango Gameworks being shut down after the huge success of Hi-Fi Rush came as a massive shock to a lot of people, and it was a shame to see such a powerful studio be erased. However, Tango Gameworks was then saved by Krafton, who acquired the studio from Microsoft in a "last-minute deal." By acquiring the Japanese studio, they also got the rights to the Hi-Fi Rush franchise. CEO Chang Han 'CH' Kim spoke about their choice to acquire the studio, saying it was creatively motivated rather than commercially.

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Carli Velocci - Krafton CEO reveals one reason it bought Hi-Fi Rush studio - digitaltrends.com

Krafton CEO reveals one reason it bought Hi-Fi Rush studio

Beyond just adding more games and IP to its expanding portfolio, Krafton had another reason for buying up Hi-Fi Rushdeveloper Tango Gameworks after it was closed by Xbox, and it wasn’t about the money, according to the CEO.

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Kaan Serin - PUBG studio doesn't think Hi-Fi Rush 2 will "make us money," but that's not why they saved Tango Gameworks: "The big hit shouldn't be your goal" - gamesradar.com

PUBG studio doesn't think Hi-Fi Rush 2 will "make us money," but that's not why they saved Tango Gameworks: "The big hit shouldn't be your goal"

PUBG's studio reckons a Hi-Fi Rush sequel might not make the company buckets of cash, but the team wasn't saved from a shutdown to be a money-printer anyway.

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Omar Sohail - Former MoviePass CEO Was Well Aware That The $9.95 Unlimited Subscription Plan Was A ‘Temporary Marketing Gimmick’ To Drive Subscriber Growth - wccftech.com - Poland

Former MoviePass CEO Was Well Aware That The $9.95 Unlimited Subscription Plan Was A ‘Temporary Marketing Gimmick’ To Drive Subscriber Growth

Five years ago, MoviePass, the subscription-based movie-ticketing service, was acquired by Helios and Matheson Analytics, and the monthly cost was reduced to $9.95. The plus side was that the $10 fee did not have any limitations as to how many movies subscribers could view in a month, with the plan being unlimited. What sounded like a dream come true for millions who would rack up a hefty bill going to watch movies at theaters turned out to be a financial disaster, with former CEO Mitch Lowe admitting that the $9.95 amount was a temporary marketing gimmick.

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Jordan Middler - Matthew Karch - Space Marine 2 boss’s supposed comment condemns ‘games that impose morals’ - videogameschronicle.com

Space Marine 2 boss’s supposed comment condemns ‘games that impose morals’

A comment supposedly posted on YouTube by Saber Interactive CEO Matthew Karch has condemned games that “impose morals on gamers”.

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Andy Chalk - Matthew Karch - Space Marine 2 studio boss hopes for a 'reversion' to a time before games were 'imposing morals' on players - pcgamer.com

Space Marine 2 studio boss hopes for a 'reversion' to a time before games were 'imposing morals' on players

Saber Interactive CEO Matthew Karch—or someone claiming to be him—has stirred up controversy with a comment on a recent Asmongold YouTube video in which he decried the current state of videogames, saying too many of them are built around «messaging or imposing morals on gamers.»

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