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Anthem News

Sam Hill - NYT Crossword: answers for Thursday, September 12 - digitaltrends.com - Japan - New York - France - state Ohio

NYT Crossword: answers for Thursday, September 12

The New York Times has plenty of word games on its roster today — with Wordle, Connections, Strands, and the Mini Crossword, there’s something for everyone — but the newspaper’s standard crossword puzzle still reigns supreme. The daily crossword is full of interesting trivia, helps improve mental flexibility and, of course, gives you some bragging rights if you manage to finish it every day.

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Jordan Gerblick - It's official: "Concord servers are now offline," just 2 weeks after one of the worst launches in recent memory - gamesradar.com

It's official: "Concord servers are now offline," just 2 weeks after one of the worst launches in recent memory

Well, it's official, folks: Concord is gone. The hero shooter FPS launched just two weeks ago to the day, but after poor sales and lukewarm reception, PlayStation halted sales, refunded all copies, and now it's pulled the game offline entirely.

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Dustin Bailey - I don't know who at the ESRB decided this bizarre Schoolhouse Rock-style anthem was a good idea, but bless 'em because it's absurdly catchy - gamesradar.com

I don't know who at the ESRB decided this bizarre Schoolhouse Rock-style anthem was a good idea, but bless 'em because it's absurdly catchy

Last week, I got an odd press release. That's not altogether unusual - I'm still deleting pitches for coverage of NFT games to this very day - but this was a rare one with a bizarre hook: "ESRB Celebrates 30 Years with E is for Everyone Music Video & Single Release." The idea of the Entertainment Software Ratings Board of all things releasing a music video and single was so utterly mesmerizing that I had to know more.

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Andy Chalk - Ryan Ellis - Concord is being taken offline this week as Sony looks to 'explore options' that will 'better reach our players' - pcgamer.com - Looks

Concord is being taken offline this week as Sony looks to 'explore options' that will 'better reach our players'

After a launch into «mixed» user reviews and tiny concurrent player counts on Steam, Sony has announced that Concord is going offline on September 6 so it can figure out where to go from here.

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Alessio Palumbo - Dragon Age: The Veilguard to Launch on October 31 - wccftech.com

Dragon Age: The Veilguard to Launch on October 31

A few hours ago, BioWare announced that the launch date for Dragon Age: The Veilguard would be revealed later today. However, a leaked video already shared that information; as spotted by Wario64, the game will launch on Thursday, October 31.

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Alessio Palumbo - John Epler - Corinne Busche - Anthem Was a Key Lesson for Dragon Age: The Veilguard, Says BioWare - wccftech.com

Anthem Was a Key Lesson for Dragon Age: The Veilguard, Says BioWare

Anthem was a huge flop for BioWare and Electronic Arts, there's no doubt about it. It had an enormous amount of hype pre-launch but was so underwhelming that

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Ali Jones - John Epler - 15-year Mass Effect and Dragon Age veteran says people join BioWare "to build a story-focused, single-player RPG" - so we probably won't see a repeat of Anthem - gamesradar.com

15-year Mass Effect and Dragon Age veteran says people join BioWare "to build a story-focused, single-player RPG" - so we probably won't see a repeat of Anthem

A veteran of Mass Effect and Dragon Age with 15 years BioWare experience has defended the work the studio did on its biggest flop, but says that Dragon Age: The Veilguard will return to the company's RPG roots.

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Andy Chalk - John Epler - Dragon Age director says BioWare learned an important lesson from the disaster that was Anthem: 'Know what you're good at and then double down on it' - pcgamer.com

Dragon Age director says BioWare learned an important lesson from the disaster that was Anthem: 'Know what you're good at and then double down on it'

Anthem was kind of baffling right from the start. Why would BioWare, a studio built almost exclusively on popular singleplayer RPGs—Baldur's Gate, Neverwinter Nights, KOTOR, Mass Effect, Dragon Age, let us not forget Jade Empire—suddenly dive into a multiplayer-focused looter shooter? It was weird, and the outcome, if not inevitable, was at least not entirely surprising: We called it «deeply flawed and frequently frustrating» in our 55% review, and just two years after it launched in 2019, BioWare pulled the plug, officially halting future development.

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