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Gamesradar.com Gaming News

Jordan Gerblick - For Pokemon Emerald's 20th birthday, 130 artists grouped up and redrew all 386 Pokemon and put them all in a playable romhack - gamesradar.com - Japan

For Pokemon Emerald's 20th birthday, 130 artists grouped up and redrew all 386 Pokemon and put them all in a playable romhack

To celebrate the 20th anniversary since the Japan launch of Pokemon Emerald, a group of 130 artists has joined forces and redrawn all of the game's 386 Pokemon and put them into a romhack.

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Jordan Gerblick - Nintendo - After 29 years, the cult classic survival horror game that haunted my childhood dreams is getting its first official release outside Japan just in time for Halloween - gamesradar.com - North Korea - Japan - Britain - China - France - Italy - Germany - Spain

After 29 years, the cult classic survival horror game that haunted my childhood dreams is getting its first official release outside Japan just in time for Halloween

Clock Tower: Rewind, an updated version of the 1995 survival horror classic Clock Tower, will release on October 29 for PlayStation, Xbox, Nintendo Switch, and PC, marking the first official release of the game outside of Japan.

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Jesse Vitelli - This new FPS is like Vampire: The Masquerade - Bloodlines meets Borderlands and we can't wait to sink our teeth into it - gamesradar.com

This new FPS is like Vampire: The Masquerade - Bloodlines meets Borderlands and we can't wait to sink our teeth into it

Have you ever wanted to mash up the vampiric horrors of Vampire: The Masquerade – Bloodlines with the cel-shaded comic book aesthetic of Borderlands? Well, look no further, because the upcoming first-person shooter Trust from Byte Barrel appears to be just that.

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Austin Wood - Andrew Wilson - EA execs say generative AI is "not merely a buzzword for us, it's the very core of our business," then pretend to tell a computer to generate buildings live on stage - gamesradar.com

EA execs say generative AI is "not merely a buzzword for us, it's the very core of our business," then pretend to tell a computer to generate buildings live on stage

EA gathered a whole bunch of executives and bean counters together for a lengthy Investor Day presentation today, September 17, much of which gave two big thumbs up to myriad forms of generative AI, an increasingly divisive topic in the games industry and a driving reason behind the video game actor strike.

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Dustin Bailey - Major Order - Helldivers 2's new major order tells players to take their newly buffed weapons and let 'em rip to "expand the net quantity of freedom" across the galaxy - gamesradar.com

Helldivers 2's new major order tells players to take their newly buffed weapons and let 'em rip to "expand the net quantity of freedom" across the galaxy

Helldivers 2's much-hyped big batch of buffs is finally here, and the devs are asking players to put that power to the test with a new Major Order. The command more or less boils down to "give 'em hell."

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Star Wars - Austin Wood - Cal Kestis - Laura Miele - Amy Hennig - EA says Respawn is working on "the final chapter" of Star Wars Jedi, and over 40 million people have played the first 2 - gamesradar.com - city Seattle

EA says Respawn is working on "the final chapter" of Star Wars Jedi, and over 40 million people have played the first 2

Star Wars Jedi: Survivor and Fallen Order developer Respawn is working on "the final chapter" of the series. We already knew a third game was in active development, but this is the first we've heard of the end of protagonist Cal Kestis' story. 

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Jordan Gerblick - Vince Zampella - Andrew Wilson - Laura Miele - Byron Beede - EA has four "fully resourced" studios working on Battlefield multiplayer, single player, and a "new Battlefield experience" – "We're taking more time in the dev cycle" - gamesradar.com

EA has four "fully resourced" studios working on Battlefield multiplayer, single player, and a "new Battlefield experience" – "We're taking more time in the dev cycle"

The next Battlefield game is being built by four different developers, EA has revealed.

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Dustin Bailey - A year later, barely any of Cities: Skylines 2's first-year DLC has actually launched and now it's all been delayed again - gamesradar.com

A year later, barely any of Cities: Skylines 2's first-year DLC has actually launched and now it's all been delayed again

We're closing in on the one-year anniversary of the launch of Cities: Skylines 2, and developer Colossal Order is still working on addressing some fundamental issues with the city-building game. Now, all of the game's remaining first-year DLC has been delayed once again.

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