A developer at the Cyberpunk 2077 studio, CD Projekt Red, has playfully mocked Ubisoft's use of the term «Quadruple-A» to describe its latest release, Skull and Bones. Inspired by the exceptional naval combat that debuted in Assassin's Creed 4: Blag Flag, Ubisoft's Skull and Bones attempts to refine that system in a shared-world live service experience. Despite Ubisoft CEO Yves Guillemot boasting Skull and Bones as a «AAAA» game, its February launch left a lot to be desired, so much so that its release gave Assassin's Creed 4 an unexpected spike in player count.