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Tim Willits in gaming news

Kaan Serin - Tim Willits - Warhammer 40,000: Space Marine 2 evolves World War Z's swarm tech to build "epic battles" with "maybe thousands of Tyrannids" - gamesradar.com

Warhammer 40,000: Space Marine 2 evolves World War Z's swarm tech to build "epic battles" with "maybe thousands of Tyrannids"

Warhammer 40,000: Space Marine 2 is upping the amount of on-screen chaos by building off of technology used for the World War Z game.

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Andy Chalk - Tim Willits - Space Marine 2's first hotfix is live, ultrawide support and private PvE lobbies are coming soon: 'We're reading all of your feedback with great attention' - pcgamer.com

Space Marine 2's first hotfix is live, ultrawide support and private PvE lobbies are coming soon: 'We're reading all of your feedback with great attention'

The first hotfix for Warhammer 40,000: Space Marine 2 is live, with fixes for a few rare crash issues and a performance boost for some hardware. Developer Saber Interactive says a bigger patch, featuring bigger changes, is on the way soon.

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Alessio Palumbo - Chris Wray - Tim Willits - Warhammer 40K Space Marine 2 Already Sold Two Million Units - wccftech.com

Warhammer 40K Space Marine 2 Already Sold Two Million Units

A couple of hours ago, the official Focus Entertainment Twitter/X account revealed that Warhammer 40K Space Marine 2 has already sold two million units.

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Alessio Palumbo - Tim Willits - Saber’s Tim Willits on the Industry Crisis: Good Games Will Always Be Successful; You Have to Make the Right Game for the Right Budget - wccftech.com - state California

Saber’s Tim Willits on the Industry Crisis: Good Games Will Always Be Successful; You Have to Make the Right Game for the Right Budget

Warhammer 40K: Space Marine 2, out today on PC and consoles (you can find our review here), is a huge game in Saber Interactive's strategy. However, there's more than just Space Marine 2 to the studio's plan to navigate the current crisis of the videogame industry, which saw many studio closures and even more mass layoffs.

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Tim Willits - Amy Eastland - New Developer Diary For A Quiet Place: The Road Ahead Released - wccftech.com

New Developer Diary For A Quiet Place: The Road Ahead Released

A Quiet Place: The Road Ahead is an upcoming horror game set in the same haunting universe as A Quiet Place. The game is set for release on 17 October 2024 on PC, PlayStation 5, and Xbox Series X|S. This game is being created by Stormind Games and published by Saber Interactive. Today, a new developer diary was released, talking about the importance of sound design and how it was utilized in A Quiet Place: The Road Ahead.

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Tim Willits - Amy Eastland - Warhammer 40,000: Space Marine 2 Has No DRM Or Microtransactions - wccftech.com

Warhammer 40,000: Space Marine 2 Has No DRM Or Microtransactions

Denuvo DRM is one of the most well-known and well-hated pieces of software in the gaming industry. It's used to protect games from piracy, which is frequent in a world full of digital content. Denuvo has been on the market for ten years now, and is increasingly more controversial, as it stops people from tampering with the product and making it available for piracy, as well as to stop unlicensed emulation. Warhammer 40,000: Space Marine 2 is one of the most highly anticipated games and has decided not to go ahead with Denuvo DRM or any alternatives to DRM. This information was found in a Q&A posted on the Saber Games website that discusses some important topics, such as the presence of microtransactions.

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Alessio Palumbo - Tim Willits - Warhammer 40K Space Marine 2 Q&A with Tim Willits – ‘We Have a Game That Will Exceed Expectations’ - wccftech.com

Warhammer 40K Space Marine 2 Q&A with Tim Willits – ‘We Have a Game That Will Exceed Expectations’

At Gamescom 2024, I had the amazing opportunity to speak with veteran developer Tim Willits about Warhammer 40K Space Marine 2, Saber Interactive, and the industry as a whole. Willits worked at id Software for 24 years, eventually becoming Studio Director. He left the Texan developer in July 2019 and became Chief Creative Officer at Saber Interactive only about a month later.

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Jody Macgregor - Tim Willits - Space marines are so big the Space Marine 2 dev team had to spend a considerable amount of time just getting their walking and running animations right - pcgamer.com

Space marines are so big the Space Marine 2 dev team had to spend a considerable amount of time just getting their walking and running animations right

Have you ever looked at a space marine's legs? Like, properly looked at how their thighs connect to their hips and wondered what's going on inside that armor? Their stance is so wide it's impossible to imagine a normal man being able to stand like that, which is fine because space marines aren't normal men. They're genetically engineered transhuman supersoldiers and part of the surgical modification that makes them space marines is apparently letting them stand like their legs are bolted to the sides of their waist.

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Lincoln Carpenter - Tim Willits - Space Marine 2's lead dev says more games can trace their DNA back to 40K than people might think: 'Many young gamers probably don't realize the influence it had on your favorite game' - pcgamer.com

Space Marine 2's lead dev says more games can trace their DNA back to 40K than people might think: 'Many young gamers probably don't realize the influence it had on your favorite game'

Everyone loves a space marine. But is it just a coincidence that so many of our favorite franchises feature heroes fully encased in hulking power armor? Not so, says Tim Willits, chief creative officer at Saber Interactive (and, I imagine, most people who've seen more than one flavor of space marine). In an interview with PC Gamer at Gamescom, Willits said every Master Chief and Doomguy has a healthy amount of Warhammer under all that heavy plating.

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