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Tim Cain in gaming news

Jody Macgregor - Tim Cain - After Vampire: The Masquerade – Bloodlines, Tim Cain worked up a proposal for a Troika RPG based on Conan - pcgamer.com

After Vampire: The Masquerade – Bloodlines, Tim Cain worked up a proposal for a Troika RPG based on Conan

Cain on Games is back with another dive into the lost history of Troika. This time, Tim Cain has been digging through the proposals Troika sent out to various publishers as work on Vampire: The Masquerade – Bloodlines was winding down, and he's come up with a doozy. 

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Joshua Wolens - Tim Cain - Original Fallout co-creator Tim Cain says 'critique of capitalism was never the point' of the games and if anything they're about how 'war is inevitable given basic human nature' - pcgamer.com - Usa - China

Original Fallout co-creator Tim Cain says 'critique of capitalism was never the point' of the games and if anything they're about how 'war is inevitable given basic human nature'

What's Fallout about? War? Nukes? Consumerism? Imperialism? How easy it is to misplace close relatives? All of the above? It's a debate that's raged for decades, and no wonder: Fallout is a pretty rich text as videogame series go, and there's all sorts of messages you can read into the likes of FO1, 2 and New Vegas. 14 years later, you can still click into any forum on the internet and find people arguing about which ending is best for the Mojave in NV (it's Yes Man).

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Jordan Middler - Tim Cain - Josh Sawyer - Bethesda Softworks - Fallout: New Vegas director says he would lead a new Fallout game if granted creative freedom - videogameschronicle.com

Fallout: New Vegas director says he would lead a new Fallout game if granted creative freedom

Fallout: New Vegas director Josh Sawyer has said that he’d work on a new Fallout title,  as long as certain creative criteria were met.

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Ali Jones - Tim Cain - Fallout creator shares early development footage of The Outer Worlds, says his team managed in 1 year what some devs couldn't do in 4 - gamesradar.com

Fallout creator shares early development footage of The Outer Worlds, says his team managed in 1 year what some devs couldn't do in 4

Fallout creator Tim Cain has offered a glimpse at a pre-release vertical slice of The Outer Worlds, praising his team for how quickly they put the game together.

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Tim Cain - Josh Sawyer - Catherine Lewis - Fallout: New Vegas director Josh Sawyer is the latest Fallout veteran to outline their specific terms for returning to the iconic RPG series - gamesradar.com

Fallout: New Vegas director Josh Sawyer is the latest Fallout veteran to outline their specific terms for returning to the iconic RPG series

Fallout: New Vegas director Josh Sawyer says he'd be down to lead another Fallout game if he was asked, but it would depend on the boundaries and constraints placed on it. 

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Tim Cain - Josh Sawyer - Catherine Lewis - RPG veteran Josh Sawyer says Black Isle Studios' stab at Fallout 3 was never going to be made in time: "With the staff we had it would have been at least two years" - gamesradar.com - France

RPG veteran Josh Sawyer says Black Isle Studios' stab at Fallout 3 was never going to be made in time: "With the staff we had it would have been at least two years"

Fallout: New Vegas director Josh Sawyer says that Black Isle Studios was never going to complete its second canceled Fallout 3 project in the timeframe that'd been given for it, saying it would have taken "at least" another two years with the team that was available.

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Ted Litchfield - Tim Cain - Original Fallout lead Tim Cain says the team planned for there to be 1000 Vaults, but he thinks there are actually far fewer in the setting - pcgamer.com - Usa

Original Fallout lead Tim Cain says the team planned for there to be 1000 Vaults, but he thinks there are actually far fewer in the setting

In a new vlog on his YouTube channel, veteran programmer and RPG designer Tim Cain revealed some more of the background he and his team initially planned for Fallout's vaults. The crew at Interplay conceived of there being 1,000 Vault Tec vaults in the United States, a figure with some in-game and real-life logistical issues that Cain then explores, all with the caveat that this is him having some fun: «This is just me talking about it⁠—it's not canon!»

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Ted Litchfield - Tim Cain - It would take a lot to get OG Fallout lead Tim Cain to return to the series: 'The very first question out of my mouth is 'What's new about it?'' - pcgamer.com

It would take a lot to get OG Fallout lead Tim Cain to return to the series: 'The very first question out of my mouth is 'What's new about it?''

With Fallout back on everyone's minds after the success of the new show, the original game's lead developer Tim Cain has been weighing in on different aspects of the series over on his YouTube channel. While Fallout clearly still means a lot to him, Cain didn't seem keen to return to the series when responding to his viewers' frequent queries.

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Rich Stanton - Tim Cain - Tim Cain reveals his involvement in the cancellation of Interplay's Fallout 3: 'I don't think it would have been a game you would have liked playing' - pcgamer.com

Tim Cain reveals his involvement in the cancellation of Interplay's Fallout 3: 'I don't think it would have been a game you would have liked playing'

The original isometric Fallout games were developed by Black Isle Studios in the 1990s, after which the series went on a longer-than-expected hiatus. Publisher Interplay was not having a good time of it in the early 2000s, and one of the projects causing it trouble was the next mainline Fallout game: codenamed Project Van Buren, but for all intents and purposes, Fallout 3. 

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