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Pax Dei in gaming news

Alessio Palumbo - Pax Dei - Payday 3 Will Add Solo Mode (Still Requiring Online Connection) Soon Alongside NVIDIA DLSS 3 Support - wccftech.com

Payday 3 Will Add Solo Mode (Still Requiring Online Connection) Soon Alongside NVIDIA DLSS 3 Support

In a recent Payday 3 developer diary, Starbreeze announced the upcoming additions due with the patch scheduled to go live on Thursday, June 27. One of the highlights is undoubtedly the arrival of the solo mode (as a beta) that franchise fans have long awaited, though it will still require an online connection for the time being.

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Ali Jones - Pax Dei - Devs behind survival MMO Pax Dei say it currently feels a little more like Valheim than WoW, but that'll change once they let you form "actual civilizations" - gamesradar.com

Devs behind survival MMO Pax Dei say it currently feels a little more like Valheim than WoW, but that'll change once they let you form "actual civilizations"

Early access survival MMO Pax Dei has gotten off to a mixed start on Steam, but that might be because its devs say not everything is in place yet, leaving it feeling a little more survival game and a little less MMO.

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Alessio Palumbo - Pax Dei - DLSS 3 Has Been Added to No Man’s Sky with Update 5.0, But It Needs a Hotfix - wccftech.com

DLSS 3 Has Been Added to No Man’s Sky with Update 5.0, But It Needs a Hotfix

With the release of No Man's Sky Update 5.0 (known as Worlds Update Part I), Hello Games has also added NVIDIA DLSS 3 support on PC. Keep in mind that the studio's comparison image is not representative of the frame rate boost GeForce RTX 40 will be able to get after enabling DLSS Frame Generation, as they simply picked the same comparison used for the original DLSS 2 (Super Resolution) when the feature was added to No Man's Sky over three years ago.

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Christina Gonzalez - Pax Dei - Pax Dei Previews Bears and Signs from Next Patch, Which May Arrive Next Week - mmorpg.com

Pax Dei Previews Bears and Signs from Next Patch, Which May Arrive Next Week

The Pax Dei team has been working to address a number of issues since the game entered Early Access. They’re working on the next full update and previewing bears, signs, and more.

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Joseph Bradford - Pax Dei - Pax Dei Early Access Review - mmorpg.com

Pax Dei Early Access Review

One of the first nights where Pax Dei really clicked with me was a few days after its early access launch last month where I spent a good four or five hours just hunting monsters with guild mates. We had about ten or twelve people on a Discord call as we traversed through caves, up the slopes to storm ruined towers and more, all in the name of loot, letting ring our swordsong as we clashed with wolves, archers, and more. 

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Alessio Palumbo - Pax Dei - Game Pass PC Once Again Lacks NVIDIA DLSS/AMD FSR at Still Wakes the Deep’s Launch - wccftech.com - China

Game Pass PC Once Again Lacks NVIDIA DLSS/AMD FSR at Still Wakes the Deep’s Launch

While Microsoft has made strides with Game Pass PC and Microsoft Store versions of PC games, there's still a lot to do in this area, as testified by the recent release of Still Wakes the Deep.

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Joseph Bradford - Pax Dei - Pax Dei Devs Fix Some Of Its Early Access Launch Issues And Showcase Just How They Approached Launch Day - mmorpg.com - Usa

Pax Dei Devs Fix Some Of Its Early Access Launch Issues And Showcase Just How They Approached Launch Day

Pax Dei's early access launch was a bit mixed, with server issues plaguing players throughout the first day of Mainframe's MMO. The developers have addressed some of the issues, as well as a massive post explaining how they fixed them.

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Alessio Palumbo - Nathan Birch - Pax Dei - NVIDIA DLSS 3 Is Featured in Still Wakes the Deep, Pax Dei, Deep Rock Galactic, and Skye: The Misty Isle - wccftech.com - China

NVIDIA DLSS 3 Is Featured in Still Wakes the Deep, Pax Dei, Deep Rock Galactic, and Skye: The Misty Isle

NVIDIA DLSS 3 (Super Resolution and Frame Generation) technology is confirmed to be featured in The Chinese Room's first-person horror game, Still Wakes the Deep. Out today on all platforms for an introductory price of $31.49, the game didn't capture the imagination of Wccftech reviewer Nathan Birch, who rated it just 6 out of 10.

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