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Lincoln Carpenter in gaming news

Lincoln Carpenter - Riot celebrates an esports legend with its 'most generous bundles to date' and the best cosmetics will only cost you a measly $500 - pcgamer.com - Jordan

Riot celebrates an esports legend with its 'most generous bundles to date' and the best cosmetics will only cost you a measly $500

Renowned League of Legends esports player Lee «Faker» Sang-hyeok is the inaugural inductee to Riot's new Hall of Legends, its very own bespoke hall of fame. To commemorate the occasion, Riot is releasing limited-time League of Legends cosmetic bundles featuring new «Legend» skins for Ahri—the most expensive of which will cost you a whopping 59,260 RP. In other words, Faker has the unique title of being the first player Riot's honored with a skin that can cost damn near $500 USD.

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Lincoln Carpenter - Johan Pilestedt - Helldivers 2 boss turns to the community for an Eagle stratagem brainstorming session: 'This is way more fun than a conference room' - pcgamer.com

Helldivers 2 boss turns to the community for an Eagle stratagem brainstorming session: 'This is way more fun than a conference room'

Even if Arrowhead is signaling a move towards a slower, more sustainable pace of Helldivers 2 updates, you can never have too many ideas to work with when you're dreaming up the next installment of Super Earth ordinance.  Arrowhead chief creative officer Johan Pilestedt seems to think so, at least. Taking to Twitter over the weekend, Pilestedt put out a call asking for the community's best ideas for Eagle air support stratagems. Helldivers 2 fans were more than happy to provide their creative input. At time of writing, Pilestedt's request for stratagem ideas has gotten over 5,000 replies. Suggestions range from Dr. Strangelove references to simple requests for punchier strafing run audio. And unsurprisingly, some took the opportunity to air their grievances about balance changes. 

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Lincoln Carpenter - Steam's Open World Survival Crafting Fest offers tree punching at low prices - pcgamer.com

Steam's Open World Survival Crafting Fest offers tree punching at low prices

With only a few weeks left until the Steam Summer Sale, you might think Valve would ease off the gas on its near-constant festival sales. You'd be wrong. The latest in Steam's onslaught of genre fests is a celebration of simple joys like scrounging, avoiding starvation, and sprinting pantsless through the woods until you learn how to turn plant fiber into clothes. While the name might not have the best mouthfeel, the Steam Open World Survival Crafting Fest is offering discounts all week long on survival classics. Terraria's at half price for $5, Rust is up for grabs at $20, and No Man's Sky is down to $30—the cheapest all three have been in the last two years. Recent survival crafting favorites are getting their share of sales, too. February's supernatural survival driver Pacific Drive is 20% off for $24. If you want more of a fantasy flavor for your crafting, January's early access banger Enshrouded has a matching 20% discount for $24. Let me sneak in a personal recommendation while I have you: Consider Kenshi, currently 60% off for twelve bucks. Not nearly as Rust-y as a lot of what's on sale this week, Kenshi has some admittedly rough edges, but it's an excellent survival RPG sandbox set in a world that's somewhere between Fallout wasteland and Morrowind surreality. There's more than just sales, too. The fest also brings us the demo for Aska ahead of its early access release in June, meaning you can get an early hands-on look at what Valheim might be like if its vikings understood the importance of task delegation. The Steam Open World Survival Crafting Fest runs until 10 AM PT on June 3, 2024.

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Lincoln Carpenter - A studio helmed by StarCraft 2's multiplayer lead wants to create an RTS 'paradigm shift' with its unannounced game - pcgamer.com - Los Angeles

A studio helmed by StarCraft 2's multiplayer lead wants to create an RTS 'paradigm shift' with its unannounced game

Uncapped Games, a new Tencent studio formed in 2021, revealed itself to the world this week with a documentary from Noclip's Danny O'Dwyer (embedded above). The studio is working on an unannounced RTS game that it hopes will trigger a «paradigm shift» in realtime strategy by shifting the emphasis away from memorization and execution speed.

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Lincoln Carpenter - Bold new era of Helldivers 2 lightning combat short-circuits as Arc Throwers start crashing games - pcgamer.com

Bold new era of Helldivers 2 lightning combat short-circuits as Arc Throwers start crashing games

Democracy giveth, and democracy taketh away—though I maybe wouldn't say that where the Super Earth Ministry of Truth censors can hear. Fresh off the heels of today's earlier developments in the Helldivers 2 war effort, which fixed the buggy planetary liberation tickers, dropped a dispatch for confronting a new, flying bug menace, and—well—terminated dissidents, the war for galaxy-wide liberty has hit its latest roadbump. In short: don't use any lightning weaponry or stratagems until another patch hits, because you might crash your game. After a pair of Helldivers 2 patches landed yesterday to address patrol spawns, mech woes, and friend request issues, player reports quickly started rolling in describing crashes and game lock-ups. Luckily, according to an announcement from an Arrowhead community manager on the Helldivers 2 Discord, the devs have already identified the issue. A fix is already in the pipeline and it's expected to hit early next week, but until then, Arrowhead is recommending that players avoid using Arc Throwers, Arc Shotguns, and Tesla Tower stratagems. The electric weaponry tech is apparently causing games to freeze if you're playing in a session where they're fired off.

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Lincoln Carpenter - Riot hits the development reset button for its League of Legends MMO: 'The initial vision just wasn’t different enough from what you can play today' - pcgamer.com

Riot hits the development reset button for its League of Legends MMO: 'The initial vision just wasn’t different enough from what you can play today'

Riot has «reset» the development of its League of Legends MMO, according to cofounder and CPO Marc Merrill. Posting on Twitter, Merrill confirmed that «yes, we're still working on the game,» but that the project has been set back to its early stages to pursue a new design direction. The decision was made «some time ago,» based on the studio's feeling that the in-development MMO, set in the League of Legends' Runeterra world, was too similar to its competitors. «The initial vision just wasn’t different enough from what you can play today,» Merrill said. «We don’t believe you all want an MMO that you’ve played before with a Runeterra coat of paint.»

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Fraser Brown - Lincoln Carpenter - Dragon's Dogma 2 review roundup: 'An engine to create dynamic moments during every adventure' - pcgamer.com

Dragon's Dogma 2 review roundup: 'An engine to create dynamic moments during every adventure'

With embargoes lifted and reviews rolling in for Dragon's Dogma 2, I'm willing to say it: after more than a decade since the original game's release, Dragon's Dogma sickos are finally vindicated. We're poised to enter an era where we're regularly regaled by our friends' tales of their Arisen's latest, delightfully-sidetracked quests alongside a gang of misfit pawns. Even if Dragon's Dogma 2 follows its predecessor as a cult classic, it looks like it'll be a much bigger cult. After shotgunning a healthy hundred hours of adventure alongside his hand-sculpted goblin sidekick, Fraser Brown leads our own Dragon's Dogma 2 review with a bold declaration: «I guarantee this is a game that will be talked about for a long time.» Well, critics are already getting a strong start on the talking. Currently sitting with an admirable 87 on Metacritic, Dragon's Dogma 2 looks fit to follow Baldur's Gate 3 as a landmark fantasy RPG—assuming you can stomach some eminent jankiness.

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Lincoln Carpenter - Joe Ziegler - Marathon reboot gets a surprise game director replacement as Bungie is once more denied a moment's peace - pcgamer.com

Marathon reboot gets a surprise game director replacement as Bungie is once more denied a moment's peace

A new game director has been appointed on Marathon, the upcoming reboot of Bungie's classic Macintosh shooter series. As reported by IGN, Joe Ziegler, hired by Bungie in 2022 after departing his role at Riot as Valorant game director, has replaced previous Marathon game director Chris Barrett, best known for his work on Destiny 2's critically acclaimed Forsaken expansion. Barrett's updated bio on X now reads: «Executive Creative Director @Bungie.» Ziegler also confirmed his new role as Marathon game director on X, where he said that he's been working on the game for the last nine months. «We’re still baking, but I’m excited to share with you more info on the game as we get closer and closer to bringing it to all of you,» Ziegler wrote. In an email sent to PC Gamer, a Bungie rep confirmed separately that work on Marathon is continuing.

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