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Leo Faierman in gaming news

Leo Faierman - No Rest for the Wicked Early Access Preview: "A Substantial Amount of Gorgeous Grinding to Enjoy Already" - screenrant.com

No Rest for the Wicked Early Access Preview: "A Substantial Amount of Gorgeous Grinding to Enjoy Already"

Moon Studio’s reveal of late last year made a splash with the fans. With Take-Two Interactive’s Private Division on publishing duties, the team behind the critically acclaimed, gorgeously animated duology introduced its first foray into isometric action-RPGs, with an Early Access period that kicked off last week for those too impatient to wait on version 1.0 in 2025. There’s a substantial amount of gorgeous grinding to enjoy already, but window shoppers should anticipate a laundry list of hotfixes and changes to roll out as the game solidifies into its final form.

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Leo Faierman - Indika Review - screenrant.com - Russia

Indika Review

For a seemingly dour art game excoriating religion, is pretty funny. With its publishing duties handled by 11 bit studios, the small team at the now-Kazakhstan-based studio Odd Meter have devised a discomfiting surrealist dirge of an adventure game, one which matches exquisite moments and inventive visuals with jagged third-person exploration controls. Centered on a nun within the Russian Orthodox Church of the late 19th century, presents a bleak tale stuffed with black humor. Amid the developing political reality surrounding Russia in the present day, the quest feels poignant, even while much of its messaging relies on subjective interpretation.

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Leo Faierman - Rightfully, Beary Arms: Early Access Preview: "Feels A Tad Too Early" - screenrant.com - city Boston

Rightfully, Beary Arms: Early Access Preview: "Feels A Tad Too Early"

New twinstick-shooter action-roguelite forges ahead in its Early Access lifespan with the recent update «Claws & Paws,» but it’s still a hard game to parse at the best of times. From its grating title to its ungainly gameplay, it never situates successfully within the sizable genre it shares. At this stage of ' development, Boston-based Daylight Basement Studio’s debut is left grasping at straws.

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Leo Faierman - Children of the Sun Review: "A Darkly Beautiful Assassin Simulator" - screenrant.com - city Berlin

Children of the Sun Review: "A Darkly Beautiful Assassin Simulator"

The famous maxim of «one shot, one kill» gets an upgrade in new puzzle/shooter hybrid. Published by Devolver Digital and developed primarily by Berlin-based creator René Rother, 's lo-fi greasy visual style frames a macabre story of revenge, as its mute masked protagonist murders their way up the ranks of a twisted smalltown cult. This telekinetic sniper – dubbed «The Girl» – is able to control each fired bullet from kill to kill, allowing for extended streaks that zigzag across gritty dioramas in a medley of blood.

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Leo Faierman - Alone in the Dark Review: "A Timeworn Classic Receives A Thoughtful Reboot" - screenrant.com

Alone in the Dark Review: "A Timeworn Classic Receives A Thoughtful Reboot"

A timeworn classic receives a thoughtful reboot in THQ Nordic’s upcoming . Developed by Pieces Interactive – a studio arguably best known for co-op action-RPG sequel – the new release reimagines 1992’s formative survival horror forebear, studding its homage with references but delivering a modern presentation. delivers a fun horror experience with a narrative that gets better as it goes, but its puzzles are mostly simplistic and its combat sluggish to a fault.

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Leo Faierman - Slave Zero X Review: "Begs For More Depth And Detail" - screenrant.com

Slave Zero X Review: "Begs For More Depth And Detail"

Let's set the clock back to a time when games were a procession of hack-and-slash violence proceeding from the left to right sides of the screen. Poppy Works' recently released throwback beat ‘em up mines the late-90s sixth-generation aesthetic, with a 2.5D action platformer steeped in extravagant bio-mecha anime style, and a wave-slash Strider Hiryū could only dream of. It’s a punchy, chaotic stretch of button-mashing and relatively short – perhaps intended to inspire those replay-ready leaderboard chasers – but it’s outright begging for more in the way of combat diversity, and any portions where the game requires straight-up platforming feel like a drag.

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Leo Faierman - The Thaumaturge Review: "Distinguishes Itself From The Pack" - screenrant.com - Russia - Poland - city Warsaw

The Thaumaturge Review: "Distinguishes Itself From The Pack"

There are precious few games set in turn-of-the-century Warsaw, and it’s one of several aspects with which distinguishes itself from the pack. This historical dark fantasy RPG is the sophomore release from Polish studio Fool’s Theory, whose 2017 cyberpunk action-RPG echoes the almost irresponsibly bold design decisions and ambitious intentions of their newest project. is a meaty, detailed exploration of Polish history and Western political progress, crafted around a worthy concept that is ultimately more interesting than just “Slavic .”

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Leo Faierman - Skull and Bones Review: "This Boat Is Visibly Sinking" - screenrant.com

Skull and Bones Review: "This Boat Is Visibly Sinking"

The next seafaring video game adventure pilots its craft into the wild blue yonder, but there are stormy skies ahead. Ubisoft’s infamously delayed has finally released, with its own unsteady abstractions on playable piracy, and much of it boils down to boats and boat accessories. It's often an admittedly unique multiplayer-oriented experience with some idiosyncratic combat, but frequently falters in terms of immersion, awash in fetch quest loops and routines which struggle to fulfill the pirate power fantasy.

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