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Joshua Wolens in gaming news

Joshua Wolens - Rod Humble - Hours after cancelling its only game, Paradox shutters its 24-person Life by You studio - pcgamer.com - state California

Hours after cancelling its only game, Paradox shutters its 24-person Life by You studio

Paradox has announced it's shuttering Paradox Tectonic, the studio that was solely responsible for development of Sims competitor Life by You, until that game was suddenly cancelled just yesterday. Tectonic was a 24-person studio headed up by former Second Life boss Rod Humble, based out of Berkeley, California.

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Joshua Wolens - Ted Litchfield - Fraser Brown - John Epler - Corinne Busche - Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands' - pcgamer.com - Britain

Dragon Age: The Veilguard leads say it will be 'mission-based' rather than open world, with no fetch quests or busywork: 'You're not going to be gathering shards in the Hinterlands'

After years of concept art teasers and news of personnel changes, the next Dragon Age is finally real and imminent. While many of us on the team aren't yet fully sold on Dragon Age: The Veilguard, a recent Q&A with some of its senior staff indicates that they're keen to respond to one of Dragon Age: Inquisition's biggest criticisms.

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Joshua Wolens - Rise of the Golden Idol goes full Columbo as it transports the first game's 18th-century murder solving to the 1970s - pcgamer.com

Rise of the Golden Idol goes full Columbo as it transports the first game's 18th-century murder solving to the 1970s

Alright, bad news: There's been a murder. Worse news: You're going to have to solve it in bell-bottoms. The Rise of the Golden Idol—sequel to the excellent Case of the Golden Idol—just got a funky-fresh new trailer at the PC Gaming Show, showing off its new '70s setting and a few of the ways you'll be piecing together the puzzle pieces of its many terrible, terrible crimes.

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Joshua Wolens - Andy Chalk - Sneak past, shoot through, or throw rats at your foes in Fallen Aces, a bloody and creative FPS that is coming out next week - pcgamer.com - Belgium

Sneak past, shoot through, or throw rats at your foes in Fallen Aces, a bloody and creative FPS that is coming out next week

There really aren't enough games where I get to chew on cheap cigarettes and mutter to myself about dames and crime lords. For as much as developers often draw on noir as an inspiration, there just aren't that many that let me go the full Philip Marlowe with it.

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Joshua Wolens - Casper Van-Dien - The official Starship Troopers co-op shooter has a full release date, Casper Van Dien, and a miraculous-sounding corpse pile-up system: 'No other game has been able to achieve persistent death at the scale we're doing' - pcgamer.com

The official Starship Troopers co-op shooter has a full release date, Casper Van Dien, and a miraculous-sounding corpse pile-up system: 'No other game has been able to achieve persistent death at the scale we're doing'

In a flurry punch of announcements, rather good co-op bug-blaster Starship Troopers: Extermination has revealed that it's leaving behind early access and hitting its full 1.0 release on October 11, gaining a new singleplayer campaign mode in the transition, and that it's recruited Casper Van Dien—Mr «I'm from Buenos Aires and I say kill 'em all» from the original movie—to feature in it. Oh, and that you'll soon be able to kill enough bugs to literally change the terrain of the game's maps.

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Joshua Wolens - This anti-meat industry horror game was inspired by the death of the dev's pet chicken, and it's basically Abe's Oddysee plus Resident Evil but you're poultry - pcgamer.com

This anti-meat industry horror game was inspired by the death of the dev's pet chicken, and it's basically Abe's Oddysee plus Resident Evil but you're poultry

Like Morrissey once said: Meat is murder. I strongly encourage you not to look up anything else he ever said, but the man had a point with that one. Whether you're a devoted vegan or a full-on carnivore, I don't think many would disagree that the meat industry is a bit of a nightmare, and that in general humanity's stewardship of the planet Earth has been—for all the beasts that walk upon it—a bit of a mixed bag.

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Joshua Wolens - Ted Litchfield - Frostpunk's lead designer was 'dumbstruck' at the insanely difficult self-imposed challenges players managed in the brutal settlement sim: 'I was like, that's not possible' - pcgamer.com

Frostpunk's lead designer was 'dumbstruck' at the insanely difficult self-imposed challenges players managed in the brutal settlement sim: 'I was like, that's not possible'

Even if you're not a Frostpunk player, you're probably already familiar with it as the "child labor game," an unforgiving sci-fi society building sim set in a world so brutal, conventional morality gets left at the door. But even Jakub Stokalski, lead designer of Frostpunk 1 and co-director on its sequel, was surprised at the lengths players went to make the game even more hardcore.

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Joshua Wolens - The Sony State of Play 'open-world dress-up adventure' game and the RPG where you carry a child on your back are both headed for PC - pcgamer.com

The Sony State of Play 'open-world dress-up adventure' game and the RPG where you carry a child on your back are both headed for PC

I'll be honest, yesterday's Sony State of Play has already turned to a blur in my memory. All I recall is a now-familiar absence of Bloodborne and someone, at some point, saying «The path of a stylist is never easy» with a gravitas you usually reserve for warning your headstrong young apprentice off a quest to avenge his father or telling people the stock market has crashed.

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