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Johan Pilestedt in gaming news

Jesse Vitelli - Johan Pilestedt - Helldivers 2 creative director says "the balance/realism can suck it" for one bug that's probably not "worth fixing due to how hilarious it is" - gamesradar.com

Helldivers 2 creative director says "the balance/realism can suck it" for one bug that's probably not "worth fixing due to how hilarious it is"

A Helldivers 2 glitch proves that physics mishaps continue to be some of the funniest moments in gaming, and the developers at Arrowhead Game Studios agree. We can mourn our fallen democracy lover in arms together as we witness their untimely death after clipping through an electrical pole in this hilarious video circulating Reddit.

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Harvey Randall - Johan Pilestedt - Helldivers 2 devs casually reveal they're quadrupling the Railgun's durable damage, while CCO Pilestedt says kit like the Recoilless Rifle will become a 'delete key', and oh, do I like the sound of that - pcgamer.com

Helldivers 2 devs casually reveal they're quadrupling the Railgun's durable damage, while CCO Pilestedt says kit like the Recoilless Rifle will become a 'delete key', and oh, do I like the sound of that

Helldivers 2 has been, over the course of its turbulent lifespan, criticised for a couple of things—firstly, its heavily armoured enemies take a little too long to murder, and are downright impossible to kill without specific equipment. Secondly, whenever anyone's having a bit too much fun, the weapon in question seems to get nerfed.

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Harvey Randall - Johan Pilestedt - Helldivers 2 heralds the flamethrower's return to its former glory, and will be releasing previews of its buff-filled September update every day until it drops - pcgamer.com

Helldivers 2 heralds the flamethrower's return to its former glory, and will be releasing previews of its buff-filled September update every day until it drops

Helldivers 2 has been encountering a bit of turbulence since its absurdly popular release—community dramas, review bombs, its CEO stepping down to CCO to better respond to player feedback, in-game protests, and, finally, a promise of a 60-day update plan to help haul it out of the fire.

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Hirun Cryer - Johan Pilestedt - Helldivers 2 creative boss agrees the game has gotten less about "a fun, chaotic, challenging, emergent experience" and too much about "challenge and competitiveness" - gamesradar.com

Helldivers 2 creative boss agrees the game has gotten less about "a fun, chaotic, challenging, emergent experience" and too much about "challenge and competitiveness"

Helldivers 2's creative director has responded to players, agreeing that the shooter has unfortunately become less about "a fun, chaotic, challenging, emergent experience" and more about "competitiveness." 

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Hirun Cryer - Johan Pilestedt - After a string of poorly received patches, a Helldivers 2 "experimental server" is being actively "worked on" at Arrowhead - gamesradar.com

After a string of poorly received patches, a Helldivers 2 "experimental server" is being actively "worked on" at Arrowhead

Helldivers 2's game director has finally confirmed that a test server is "being worked on" at Arrowhead. However, to prevent unreleased content from leaking online, it'll need some sort of NDA.

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Austin Wood - Johan Pilestedt - Helldivers 2 creative director holds surprise Discord Q&A, says "the criticism is valid" and "the worst thing would have been if we f**ked up and no one cared" - gamesradar.com

Helldivers 2 creative director holds surprise Discord Q&A, says "the criticism is valid" and "the worst thing would have been if we f**ked up and no one cared"

Former Arrowhead CEO and longtime Helldivers 2 creative director Johan Pilestedt spent a good chunk of the afternoon chatting to the game's still somewhat disgruntled Discord community about weapon balance, future update ideas, and other game design bugbears. In particular, he reiterated that "weapons should feel powerful" and dug into the recent unpopular changes made to flamethrower-type weapons, bluntly saying the updated fire visual effect "looks like [Team Fortress 1]." 

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Andy Chalk - Johan Pilestedt - Helldivers 2 game director says a Chargers rework and an update to fire damage are part of a 60-day update plan: 'What matters most now is action, not talk' - pcgamer.com

Helldivers 2 game director says a Chargers rework and an update to fire damage are part of a 60-day update plan: 'What matters most now is action, not talk'

In the wake of yet another blowup amongst the Helldivers 2 community over an unpopular balance patch, game director Mikael Eriksson says Arrowhead «didn't hit our target with the latest update,» and laid out the studio's plan to do a better job with future patches.

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Harvey Randall - Morgan Park - Johan Pilestedt - Arrowhead CEO says 'we need to do better' after incendiary response to flamethrower nerfs in Helldivers 2: 'Me just talking about it isn't enough, actions matter' - pcgamer.com

Arrowhead CEO says 'we need to do better' after incendiary response to flamethrower nerfs in Helldivers 2: 'Me just talking about it isn't enough, actions matter'

Helldivers 2, it would seem, is having balance problems. As fellow PC Gamer writer Morgan Park noted last week, the major update Escalation of Freedom, while bringing plenty of cool new features to the game, has also set everything on fire. Again.

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