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Johan Pilestedt in gaming news

Johan Pilestedt - Catherine Lewis - Helldivers 2 director insists footage of flying terminids is "propaganda from bug sympathizers," so you can probably look forward to fighting hordes of them on Erata Prime pretty soon - gamesradar.com

Helldivers 2 director insists footage of flying terminids is "propaganda from bug sympathizers," so you can probably look forward to fighting hordes of them on Erata Prime pretty soon

Heads up, Helldivers – literally. Seemingly out of nowhere, there've been sightings of flying terminids out in the wild, which the game's director – and the Ministry of Truth – insist are "filthy lies" and "propaganda from bug sympathizers." So, uh, we can probably expect to start seeing a lot more of them soon. 

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Morgan Park - Johan Pilestedt - Helldivers 2 players share videos of new flying bug enemy, Arrowhead boss immediately declares them 'bug sympathizers' and insists 'bugs can't fly' - pcgamer.com

Helldivers 2 players share videos of new flying bug enemy, Arrowhead boss immediately declares them 'bug sympathizers' and insists 'bugs can't fly'

There's a new Terminid threat on the horizon, and Super Earth doesn't want us to know about it. Reports from Helldivers 2 players suggest a new type of enemy has joined a frey: a bug breed possibly called the «Shrieker.» They travel in packs, attack from the skies, and look annoying as heck.

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Tyler Colp - Johan Pilestedt - Helldivers 2's friendly fire and killer bugs show 'the fragility of humans' and are also just funny, creative director says - pcgamer.com

Helldivers 2's friendly fire and killer bugs show 'the fragility of humans' and are also just funny, creative director says

Helldivers 2 threw out the first game's top-down camera perspective, bringing us closer to our soldiers to make us feel extra vulnerable as we face off with extraterrestrial killer bugs and robots, Arrowhead Studios CEO and creative director Johan Pilestedt told PlayStation Blog.

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Dustin Bailey - Johan Pilestedt - Helldivers 2 boss explains how new Stratagems get made: "We play the game and get bored by the current selection, so we add another one" - gamesradar.com

Helldivers 2 boss explains how new Stratagems get made: "We play the game and get bored by the current selection, so we add another one"

The Helldivers 2 devs have a pretty simple process for designing new Stratagems: they just make a new one whenever they get bored of the old selection. That's perhaps oversimplifying the process a bit, but Arrowhead Studios CEO and creative director Johan Pilestedt says it's all about having a fun idea and iterating on it until it makes sense in the game.

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Lauren BeelerBeistad - Johan Pilestedt - Helldivers 2 Dev Confirms Creepy Detail About the Game's Enemies - gamerant.com

Helldivers 2 Dev Confirms Creepy Detail About the Game's Enemies

The game director for Helldivers 2 has confirmed a horrifying detail about Terminids, revealing that the bug-like aliens are able to smell players. As one of two enemy factions in Helldivers 2, Terminids can be difficult to sneak by, and there's now confirmation as to why that is.

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Iain Harris - Johan Pilestedt - Expect future Helldivers 2 patches to deliver "a massive list of quality-of-life improvement ideas" that Arrowhead has sourced straight "from the community" - gamesradar.com

Expect future Helldivers 2 patches to deliver "a massive list of quality-of-life improvement ideas" that Arrowhead has sourced straight "from the community"

Helldivers 2 creator director Johan Pilestedt is teasing developer Arrowhead Studio's "grand plans" for the hit democracy-'em-up, letting slip that we can expect heaps of quality-of-life improvements based on the community's feedback. 

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Johan Pilestedt - Catherine Lewis - Tien Kwan - Turns out Helldivers 2's bugs are constantly tracking you down and sneaking up on you because they can literally sniff you out - gamesradar.com

Turns out Helldivers 2's bugs are constantly tracking you down and sneaking up on you because they can literally sniff you out

If you've ever been in the middle of playing Helldivers 2 and wondered how one of the pesky terminids managed to track you down when it should never have seen you, there's a reason for that – they can smell you. 

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Harvey Randall - Johan Pilestedt - Seized by the spirit of democracy, Helldivers 2 CEO holds an impromptu workshop on how to improve the game's host-based kick system: 'there's always a better solution' - pcgamer.com

Seized by the spirit of democracy, Helldivers 2 CEO holds an impromptu workshop on how to improve the game's host-based kick system: 'there's always a better solution'

Helldivers 2's systems aren't perfect—and while I've not had this problem often myself, enough players have complained about receiving unjust boots from their games that there might be room for improvement.

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