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Iain Harris in gaming news

Iain Harris - Final Fantasy 14 encouraged series creator Hironobu Sakaguchi to return to Square Enix after 20 years for help freeing his JRPG throwback from Apple Arcade jail - gamesradar.com

Final Fantasy 14 encouraged series creator Hironobu Sakaguchi to return to Square Enix after 20 years for help freeing his JRPG throwback from Apple Arcade jail

Final Fantasy 14 played a prominent role in series creator Hironobu Sakaguchi's decision to team up with Square Enix once more to port his JRPG gem Fantasian to PC and consoles.

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Iain Harris - Nintendo - Final Fantasy creator says returning to Square Enix after 20 years "was like returning to your home in the countryside, this old home that your parents always had" - gamesradar.com - Reunion

Final Fantasy creator says returning to Square Enix after 20 years "was like returning to your home in the countryside, this old home that your parents always had"

Final Fantasy creator Hironobu Sakaguchi says returning to a Square Enix building after 20 years "was like returning to your home in the countryside, this old home that your parents always had.”

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Iain Harris - Adam Fletcher - "Things will be broken": Diablo 4 community director warns Vessel of Hatred's patch 2.0 PTR will be bumpier than usual - gamesradar.com - Diablo

"Things will be broken": Diablo 4 community director warns Vessel of Hatred's patch 2.0 PTR will be bumpier than usual

Diablo 4 is getting another PTR to let players run the rule of Vessel of Hatred's content, but Blizzard warns that "things will be broken," and more so than usual.

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Iain Harris - Dragon Quest 3 HD-2D Remake may have "never happened" if its devs didn't have access to the art style Square Enix used to freshen up other beloved JRPGs - gamesradar.com

Dragon Quest 3 HD-2D Remake may have "never happened" if its devs didn't have access to the art style Square Enix used to freshen up other beloved JRPGs

Dragon Quest 3 HD-2D Remake may have "never happened" if it wasn't for the popular art style.

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Iain Harris - Helldivers 2 boss admits the team has been "off course a few times" lately, but don't expect a quicker cadence of Warbonds: "We'd love to pick up the pace again – but need to hit quality first" - gamesradar.com

Helldivers 2 boss admits the team has been "off course a few times" lately, but don't expect a quicker cadence of Warbonds: "We'd love to pick up the pace again – but need to hit quality first"

Arrowhead CEO Shams Jorjani says the Helldivers 2 team has been "off course a few times" lately but is "trying to do a better job following our own north stars" as they try to get the hit co-op shooter back on track after another divisive update.

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Iain Harris - WoW's beloved pacifist panda returns to hit The War Within's level cap after 10 days of picking flowers, but not before a rival did so in 1 hour after clearing out the MMO's marketplace - gamesradar.com

WoW's beloved pacifist panda returns to hit The War Within's level cap after 10 days of picking flowers, but not before a rival did so in 1 hour after clearing out the MMO's marketplace

One of World of Warcraft's most chill Pandaren mains has returned to hit the MMO's new level cap without actually playing the new expansion at all. While another Pandaren managed to speedrun the feat in one hour, community favorite Neutral Agent strolled to the same result in 10 days and 10 hours.

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Iain Harris - Blizzard just fixed World of Warcraft's Auction House, but a single "well-meaning" change in The War Within broke it all over again - gamesradar.com

Blizzard just fixed World of Warcraft's Auction House, but a single "well-meaning" change in The War Within broke it all over again

A World of Warcraft senior game producer says the long-suffering Auction House's recent wobbles result from an "interesting" tech problem caused by "a well-meaning and simple design change."

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Iain Harris - Ion Hazzikostas - World of Warcraft director says leaning on games like Warcraft 3 to make the MMO's most iconic villains means that Blizzard has "struggled" to create new bad guys since - gamesradar.com

World of Warcraft director says leaning on games like Warcraft 3 to make the MMO's most iconic villains means that Blizzard has "struggled" to create new bad guys since

World of Warcraft game director Ion Hazzikostas says using Warcraft villains established outside the MMO in earlier expansions worked in the short term but left Blizzard with narrative challenges in the long term.

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