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Austin Wood in gaming news

Austin Wood - Out of things to do in a game? Manor Lords dev has a good idea: "Enjoy other games for a while" and come back "when there's new fun stuff" - gamesradar.com

Out of things to do in a game? Manor Lords dev has a good idea: "Enjoy other games for a while" and come back "when there's new fun stuff"

If you one day find yourself staring down the tragedy of finishing everything of interest in your new favorite game, just remember this sterling advice from the (mostly) solo developer of city builder hit Manor Lords: "Enjoy other games for a while."

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Austin Wood - Swen Vincke - Adam Smith - Baldur's Gate 3 dev shares Larian boss Swen Vincke's response to the RPG's explosive launch: 'You know what this means? It means we get to do it again' - gamesradar.com

Baldur's Gate 3 dev shares Larian boss Swen Vincke's response to the RPG's explosive launch: 'You know what this means? It means we get to do it again'

After Larian metaphorically, and quite possibly literally, wiped up the champagne and vacuumed the confetti after celebrating Baldur's Gate 3's long-awaited full release, studio boss Swen Vincke joined writing director Adam Smith around a monitor to watch the RPG's Steam numbers rocket into the stratosphere. Vincke's response to the game's surprising success was simple: "We get to do it again."

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Austin Wood - "Help us understand," pleads MMO dev as Old School RuneScape players vote on infamously loud monsters and decide they should be louder, actually - gamesradar.com

"Help us understand," pleads MMO dev as Old School RuneScape players vote on infamously loud monsters and decide they should be louder, actually

Old School RuneScape does a lot of things that other games, let alone other MMOs, just plain don't, and one of the most fascinating examples is the way that player input impacts many changes and updates. Virtually all games respond to player feedback, but few games straight-up poll proposed changes via proper voting booths and require a supermajority 70% approval for things to get the green light. But OSRS does, and it has for years, which can lead to amazing moments like the recent division around the decision to finally take the megaphone away from some obnoxiously loud monsters. 

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Star Wars - Austin Wood - Nintendo - My favorite Star Wars game gets an HD re-release after 22 years, and thankfully it's miles ahead of the janky Star Wars Battlefront collection - gamesradar.com

My favorite Star Wars game gets an HD re-release after 22 years, and thankfully it's miles ahead of the janky Star Wars Battlefront collection

The 2002 Jango Fett story Star Wars: Bounty Hunter has found a new life on PS4, PS5, Xbox One, Xbox Series X, Nintendo Switch, and PC thanks to a new HD re-release from Aspyr in collaboration with Lucasfilm Games, and early reviews and comparisons confirm that it's head and shoulders above the maligned Star Wars: Battlefront Classic Collection from earlier this year.

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Austin Wood - Jeff Grubb - Bungie reportedly shelving "the next Destiny" indefinitely following another brutal wave of layoffs - gamesradar.com

Bungie reportedly shelving "the next Destiny" indefinitely following another brutal wave of layoffs

For years, rumors and purported leaks have claimed that Bungie is working on a would-be Destiny 3, and those claims have only escalated in recent months following the end of Destiny 2's 10-year Light and Darkness saga with The Final Shape expansion. Reputable insider Jeff Grubb now reports that, following shocking layoffs at Bungie cutting 220 people alongside Sony integration shifting 155 more, "the next Destiny" is "going on the shelf" indefinitely. 

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Austin Wood - Humble Games confirms layoffs amid "restructuring," but says Humble Bundle and "ongoing projects and upcoming releases" aren't affected - gamesradar.com

Humble Games confirms layoffs amid "restructuring," but says Humble Bundle and "ongoing projects and upcoming releases" aren't affected

Update: In a statement released after this story was first published, Humble Games confirmed reports of layoffs at the company, but did not specify how many employees were affected. Humble Games described the layoffs as part of a "restructuring" rather than a function of total closure, as some employee accounts suggested. Here's the company's statement in full:

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Austin Wood - One of the new mission types in Helldivers 2's massive update is basically Death Stranding except you're transporting a kidnapped bug baby - gamesradar.com

One of the new mission types in Helldivers 2's massive update is basically Death Stranding except you're transporting a kidnapped bug baby

The big Helldivers 2 update Escalation of Freedom is coming August 6, and among the new bots and bugs and other difficulty-ratcheting mayhem, the standout addition for me is easily the new mission type where you transport a jarred Terminid larva across planets. For science, I guess. 

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Austin Wood - Helldivers 2's big update revealed: "Escalation of Freedom" adds new and returning bots and bugs, more missions, bigger outposts, and difficulty 10 "Super Helldive" - gamesradar.com

Helldivers 2's big update revealed: "Escalation of Freedom" adds new and returning bots and bugs, more missions, bigger outposts, and difficulty 10 "Super Helldive"

Helldivers 2's first truly massive update is coming soon: "Escalation of Freedom" is due August 6, packing a huge injection of content across the game, from enemy and mission variety to difficulty and quality-of-life features.

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