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Adam Smith in gaming news

Swen Vincke - Kaan Serin - Adam Smith - Larian Studios is finding it hard to make an RPG that feels totally new because "we did a lot of things in Baldur's Gate 3" - gamesradar.com

Larian Studios is finding it hard to make an RPG that feels totally new because "we did a lot of things in Baldur's Gate 3"

After stuffing everything, the kitchen sink, and bear nookie into Baldur's Gate 3, developers at Larian Studios are now struggling to make an RPG that feels totally new. 

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Ted Litchfield - Swen Vincke - Fraser Brown - Adam Smith - To celebrate Baldur's Gate 3's first birthday, Larian announces a 'Channel From Hell' on YouTube for 'community-focused' and 'never-before-seen' videos - pcgamer.com

To celebrate Baldur's Gate 3's first birthday, Larian announces a 'Channel From Hell' on YouTube for 'community-focused' and 'never-before-seen' videos

To help mark a full year since Baldur's Gate 3's release, Larian has revealed a new "Channel From Hell" on YouTube. Though the studio has not yet uploaded anything, it wrote on X, «The Everything App» that the «community-focused» channel is set to «feature regular and never-seen-before videos which will arrive this summer.»

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Austin Wood - Swen Vincke - Adam Smith - Baldur's Gate 3 dev shares Larian boss Swen Vincke's response to the RPG's explosive launch: 'You know what this means? It means we get to do it again' - gamesradar.com

Baldur's Gate 3 dev shares Larian boss Swen Vincke's response to the RPG's explosive launch: 'You know what this means? It means we get to do it again'

After Larian metaphorically, and quite possibly literally, wiped up the champagne and vacuumed the confetti after celebrating Baldur's Gate 3's long-awaited full release, studio boss Swen Vincke joined writing director Adam Smith around a monitor to watch the RPG's Steam numbers rocket into the stratosphere. Vincke's response to the game's surprising success was simple: "We get to do it again."

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Ali Jones - Adam Smith - Baldur's Gate 3 lead writer is "really curious" to see the CRPG series' future beyond Larian - but suggests that people should maybe chill out on the "spicy" fan art - gamesradar.com

Baldur's Gate 3 lead writer is "really curious" to see the CRPG series' future beyond Larian - but suggests that people should maybe chill out on the "spicy" fan art

If there was somehow any doubt remaining about the future of Baldur's Gate 3, the RPG's lead writer has done his best to finally put those doubts to rest, saying that he's entirely moved on from the game - but that players should continue its legacy any way they like.

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Adam Smith - Anna Koselke - Baldur's Gate 3 devs made the RPG "too horny" right before release because last-minute playtesters were "probably just very bad at seducing people" - gamesradar.com

Baldur's Gate 3 devs made the RPG "too horny" right before release because last-minute playtesters were "probably just very bad at seducing people"

Larian Studios reveals that Baldur's Gate 3 shipped in a hilariously horny state as developers were unable to properly "seduce" companions while testing the RPG's romance system.

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Harvey Randall - Larian Studios - Adam Smith - 'Work with the players ... otherwise you shouldn't be doing it': Heads at Baldur's Gate 3 developer Larian Studios say you ought to 'really mean it' going into early access - pcgamer.com

'Work with the players ... otherwise you shouldn't be doing it': Heads at Baldur's Gate 3 developer Larian Studios say you ought to 'really mean it' going into early access

Baldur's Gate 3 had a longearly access period—opening its doors in October 2020 before finally dropping in August 2023, almost three years (1,031 days, to be exact) later. It was a vastly different game to what it is now. For instance, I remember my inner D&D rules lawyer being very upset that firebolt made a damaging surface—that misstep, as well as a few others, were corrected for the better, producing what I'll happily call one of the strongest RPGs we'll see this decade.

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Swen Vincke - Lincoln Carpenter - Adam Smith - To create its cast of Baldur's Gate 3 companions, Larian came up with 'hundreds and hundreds' of character concepts: 'It was a huge, huge list' - pcgamer.com

To create its cast of Baldur's Gate 3 companions, Larian came up with 'hundreds and hundreds' of character concepts: 'It was a huge, huge list'

It's hard to imagine now, but when Baldur's Gate 3's six beloved companion characters were first imagined, they were just a handful of one-line pitches among «hundreds and hundreds» of other possible character concepts. Their origins were revealed last week during BAFTA's «An Evening with Baldur's Gate 3,» which included an interview with Larian CEO and co-founder Swen Vincke, writing director Adam Smith, and lead writer Chrystal Ding.

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