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God of War Ragnarok PC Patch 4 Improves AMD FSR 3 Frame Generation, Fixes NVIDIA Memory Leak Issues

A new God of War Ragnarok patch is now live for the PC version of the game, improving AMD FSR 3 frame generation and fixing a variety of issues.

Patch 4 focuses on fixing several issues, including crashes, authentication flow, and texture issues, which will no longer unload while looking at the menu for a set amount of time and won't be shown loading in while using fast travel through the Realm Between Realms.

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The new God of War Ragnarok patch also fixes an NVIDIA memory leak issue caused by switching between different Frame Generation settings. The patch, as mentioned above, also brings some AMD FSR 3 frame generation improvements, fixing flickering in the pause menu, performance and frame pacing issues, and a small memory leak caused by turning it on and off. Rounding up the changes brought by the patch, which can be found detailed in full here, are Steam Deck offline mode and DualSense controller fixes.

God of War Ragnarok finally launched on PC last month after almost two years since its console release, and the port is definitely a solid one, although it has some issues that make it not look as good as the PlayStation 5 version. The port also doesn't offer many options to scale beyond the PS5 version's Quality Mode.

God of War Ragnarok is now available on PC, PlayStation 5, and PlayStation 4 worldwide. You can learn more about the latest entry in the series by checking out our review.

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