Everyone's excited for Skyblivion, but one dedicated dev has been working for years to go in the opposite direction: cramming Oblivion into a version of Morrowind's engine—and they've got a good reason for it too
The big hotness in Elder Scrolls modding lately has been Skyblivion, a project to remake The Elder Scrolls 4: Oblivion with shiny new assets in Skyrim's Creation Engine. That's usually the direction these things move in: older game to newer tech base, but one developer who goes by cc9cii has been putting in hard work to go in the opposite direction: porting Oblivion and Fallouts 3 and New Vegas into the OpenMW engine for 2002's The Elder Scrolls 3: Morrowind.