Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

Contacts

  • Owner: SNOWLAND s.r.o.
  • Registration certificate 06691200
  • 16200, Na okraji 381/41, Veleslavín, 162 00 Praha 6
  • Czech Republic

Voice News

Ted Litchfield - Everyone's excited for Skyblivion, but one dedicated dev has been working for years to go in the opposite direction: cramming Oblivion into a version of Morrowind's engine⁠—and they've got a good reason for it too - pcgamer.com

Everyone's excited for Skyblivion, but one dedicated dev has been working for years to go in the opposite direction: cramming Oblivion into a version of Morrowind's engine⁠—and they've got a good reason for it too

The big hotness in Elder Scrolls modding lately has been Skyblivion, a project to remake The Elder Scrolls 4: Oblivion with shiny new assets in Skyrim's Creation Engine. That's usually the direction these things move in: older game to newer tech base, but one developer who goes by cc9cii has been putting in hard work to go in the opposite direction: porting Oblivion and Fallouts 3 and New Vegas into the OpenMW engine for 2002's The Elder Scrolls 3: Morrowind.

Read More
Alessio Palumbo - Elder Scrolls - The Wayward Realms Kickstarter Q&A – ‘There Are Plenty of Ways to Advance Procedural Generation’ - wccftech.com

The Wayward Realms Kickstarter Q&A – ‘There Are Plenty of Ways to Advance Procedural Generation’

It was early August 2021 when former Elder Scrolls Arena and Elder Scrolls Daggerfall developers Ted Peterson and Julian LeFay announced they had partnered to create The Wayward Realms at their new studio, OnceLost Games.

Read More
Andy Chalk - Valorant boss announces new measures to crack down on toxic players, with harsh words for the worst offenders: 'We won't miss you' - pcgamer.com

Valorant boss announces new measures to crack down on toxic players, with harsh words for the worst offenders: 'We won't miss you'

Valorant studio head Anna Donlon says Riot Games is taking new steps to address toxic behavior in the game, and delivered a pointed message to the most egregious offenders: «If you need to make truly evil statements under the guise of regular shit talk to enjoy gaming, then please play something else.»

Read More
Skyrim: What Happens If You Don't Kill Paarthurnax - screenrant.com

Skyrim: What Happens If You Don't Kill Paarthurnax

One of the most impressive reveals in comes from meeting the game's friendly dragon, Paarthurnax. After having encountered only hostile dragons, this encounter gives players the chance to not only converse with a dragon directly, but also to see one up close and appreciate its design. As the leader of the Greybeards, Paarthurnax is an excellent representation of balance and a juxtaposition to the antagonist, Alduin.

Read More
Harvey Randall - Neil Druckmann - Gen Z and Gen Alpha crave games with 'more meaning' and 'personalisation across everything' according to PlayStation exec—who implies that (you guessed it) AI is the answer - pcgamer.com

Gen Z and Gen Alpha crave games with 'more meaning' and 'personalisation across everything' according to PlayStation exec—who implies that (you guessed it) AI is the answer

Sony's been on a bit of a bender with AI stuff recently, huh—as I'm sure a recently-misrepresented Neil Druckmann will tell you. AI—or I should specify, generative AI—may prove valuable in game development, but as with a lot of new technologies the actual use cases devs are finding clash severely with the executive pipe dream of paying fewer voice actors and writers in the name of «reactivity». 

Read More
Nintendo - Cast Of BOTW Discuss Their Thoughts On A Playable Zelda - screenrant.com

Cast Of BOTW Discuss Their Thoughts On A Playable Zelda

Speaking to atMCM London Comic Con, the cast of shared their thoughts on a game led by a playable Zelda. Despite the franchise being named after her legend, players will instead play as Link through the series, but with recent decisions at Nintendo like the move to have a -led game in the universe, some have wondered if could follow suit.

Read More
Rick Lane - Call of Duty: Black Ops 6's latest teaser trailer is heavy on analogue horror and creepy mannequins - pcgamer.com

Call of Duty: Black Ops 6's latest teaser trailer is heavy on analogue horror and creepy mannequins

Black Ops 6, the latest military first-person shooter to roll along the Call of Duty conveyor belt, has graced us with another teaser trailer. Like the first teaser which dropped last week, the video is comprised mostly of live-action footage. But there does appear to be at least one, tiny, snippet of gameplay footage in there, and it suggests that we're in for a pretty weird time.

Read More
Killer Klowns From Outer Space Provides Surprising Solutions To Dead By Daylight's Formula: Review - screenrant.com

Killer Klowns From Outer Space Provides Surprising Solutions To Dead By Daylight's Formula: Review

When it comes to the recent slew of classic horror films turned multiplayer-games, probably wasn't at the top of anybody's list. It's closely based on the 1988 film of the same name, in which a gang of rubber mask-wearing, murderous alien clowns descend on the small town of Crescent Cove. The game adaptation matches its energy well, with voice actors delivering stilted imitations of '80s teens as they try to avoid ridiculous Klowntalities. But making a good midnight movie and making a good multiplayer game are two very different things.

Read More
Load More