I Know How To Fix Your Boring D&D Campaign
There are parts of any campaign that aren’t epic adventures or compelling roleplay but just procedural matters: shuffling around resources on character sheets and deciding what gear to buy or sell. These may be a necessary part of the game, but they never need to be part of your gaming sessions. Activities like leveling up characters, selecting spell scrolls to purchase and scribe for Wizards, and even crafting choices during downtime are all largely drama-free. The sort of things that, in a television show, might warrant a montage, at best, don’t belong at my table.