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Shock News

Andy Chalk - Ken Levine - Ken Levine reveals why everyone hates you so much in Judas - pcgamer.com - Reveals

Ken Levine reveals why everyone hates you so much in Judas

Judas, creative director Ken Levine's follow-up to BioShock Infinite, has been in development for years, but we knew very little about it until the basics were laid out in a story trailer in January: Players will wield a mix of weapons and not-plasmid powers aboard a giant spaceship called Mayflower, while trying to stay alive in a society run by the «Big Three» that doesn't appear to be doing especially well. 

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Hirun Cryer - Dragon's Dogma 2 fans in shambles after learning catapults blast open new areas, not just topple giant beasts - gamesradar.com - After

Dragon's Dogma 2 fans in shambles after learning catapults blast open new areas, not just topple giant beasts

Dragon's Dogma 2 players are only just realizing that you can use the catapults to open up new parts of the RPG's map.

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Dustin Bailey - Dragon's Dogma 2 players stunned to realize you don't have to lug a ton of camping kits around: "They're not consumable?!" - gamesradar.com

Dragon's Dogma 2 players stunned to realize you don't have to lug a ton of camping kits around: "They're not consumable?!"

If you, like me, have spent your first hours in Dragon's Dogma 2 lugging around a fat stack of camping kits thinking they were single-use items, here's an important PSA: you can reuse those things.

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Tomas Franzese - Swen Vincke - Eiji Aonuma - Nintendo - Baldur’s Gate 3 isn’t getting DLC or a sequel from Larian, and that’s okay - digitaltrends.com

Baldur’s Gate 3 isn’t getting DLC or a sequel from Larian, and that’s okay

Baldur’s Gate 3 game director Swen Vincke shocked fans of the Dungeons & Dragons RPG when he revealed that the critically acclaimed game would not get any expansions and that Larian Studios would not go right into making Baldur’s Gate 4. Considering how much of a runaway success Baldur’s Gate 3 has been, it seemed like that would be the most logical continuation of things. Larian isn’t the only studio to leave behind a wildly successful game either; Nintendo has confirmed The Legend of Zelda: Tears of the Kingdom also won’t get any expansions.

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Andy Chalk - Preserving old games was seen as a non-commercial 'art project' until recently, says Nightdive director: 'They were great then and they're great now, and companies have begun to realize that' - pcgamer.com

Preserving old games was seen as a non-commercial 'art project' until recently, says Nightdive director: 'They were great then and they're great now, and companies have begun to realize that'

The Nightdive Studios website makes its mission clear: «Bringing lost and forgotten gaming treasures back from the depths.» And so it has, through outstanding updates of games including Quake and Quake 2, System Shock, Turok 3, and Dark Forces. But it's not just the games that Nightdive aims to bring back from the past: Maintaining the totality of their history is a major part of what the studio aims to do.

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Hirun Cryer - Johan Pilestedt - As Helldivers 2's Ministry of Truth admits deception over flying bugs, director says they "have always believed there to be a possibility of flying bugs," actually - gamesradar.com

As Helldivers 2's Ministry of Truth admits deception over flying bugs, director says they "have always believed there to be a possibility of flying bugs," actually

Don't back down, double down. The Helldivers 2 propaganda machine is spinning up once again after the horrible flying Terminid bugs debuted in the game, something its creative director dismissed as "propaganda from bug sympathizers" when players first reported it.

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Dominic Tarason - Path of Exile 2 is sticking to its 'ethical free-to-play' model instead of chasing Diablo 4's success - pcgamer.com - Diablo - Los Angeles

Path of Exile 2 is sticking to its 'ethical free-to-play' model instead of chasing Diablo 4's success

Having played the first few hours, I'm still a little shocked that brooding gothic action RPG Path Of Exile 2 (due out later this year) is set to be free. Or at least, every bit as free as its predecessor. During a preview event in Los Angeles, I got to ask the game's director, Jonathan Rogers, if the game would be following at all in the footsteps of Diablo 4, which despite catching some flak for its aggressive live service monetization and MMO aspects, has still been Blizzard's biggest financial hit yet.

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Alone in the Dark is a celebration of the survival horror genre past and present - gamesradar.com

Alone in the Dark is a celebration of the survival horror genre past and present

Without Alone in the Dark, quite simply, there is no survival horror as we know it today. Way back in 1992, when the original game led us down the haunted hallways of the Derceto mansion for the first time, the impact that ill-fated journey would have on the landscape of video games could not have been fully understood. 

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