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RPG News

Dustin Bailey - Greedfall 2 boss says Baldur's Gate 3's breakout success "allowed us" to do early access - gamesradar.com

Greedfall 2 boss says Baldur's Gate 3's breakout success "allowed us" to do early access

Greedfall 2 is scheduled to launch in one month, and in a first for cult RPG studio Spiders, it's initially arriving in early access form. The devs have wanted to do early access for years, but it took the immense success of the early access graduate Baldur's Gate 3 to convince publisher Nacon to give it a shot.

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Tomas Franzese - Atomfall finds a middle ground between S.T.A.L.K.E.R. and Fallout - digitaltrends.com - Britain - Los Angeles

Atomfall finds a middle ground between S.T.A.L.K.E.R. and Fallout

This story is part of our Summer Gaming Marathon series.

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Amy Eastland - Avowed Developers Confirm 30 FPS Was The Target In Development - wccftech.com

Avowed Developers Confirm 30 FPS Was The Target In Development

In an interview with members of the Iron Lords Podcast, Matt Hansen, Art Director, and Ryan Warden, Production Director, sat down to talk about Avowed and what players can expect from the game. One of the most surprising things from the interview was that their target during development for Avowed was 30 FPS across the board. Considering Avowed is a first-person action RPG, this number surprises quite a few people. While many are defending their statement, saying that you don't necessarily need 60 FPS for a game like this, some wholeheartedly believe that 60 FPS should be the bare minimum.

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Hirun Cryer - Xbox Series - Avowed is "targeting 30FPS, bare minimum" on Xbox Series X/S because "you don't necessarily need 60 frames" for a first-person single-player RPG - gamesradar.com

Avowed is "targeting 30FPS, bare minimum" on Xbox Series X/S because "you don't necessarily need 60 frames" for a first-person single-player RPG

Obsidian's Avowed is targeting 30FPS on Xbox Series X/S at the minimum, as "you don't necessarily need" 60FPS for a first-person, single-player game.

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Tomas Franzese - Nintendo - 3 new PS Plus games you need to play this weekend (August 23-25) - digitaltrends.com

3 new PS Plus games you need to play this weekend (August 23-25)

This week, we received our monthly batch of new additions to the PlayStation Plus Premium and Extra game catalog. It’s a great group of games that includes a fantastic RPG, underrated gems, Sword Art Online games, and some PS2 TimeSplitters games getting rereleased for the first time. If you’re looking for something to play this weekend, that means there are plenty of new games to choose from, but I specifically want to highlight three worthwhile games that just came to the service. They can all maintain your attention for more than just a weekend too.

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Anna Koselke - Avowed lead says the Blood Mage build is "absolutely the best way to play" the RPG, even if Obsidian stumbled on it by accident - gamesradar.com

Avowed lead says the Blood Mage build is "absolutely the best way to play" the RPG, even if Obsidian stumbled on it by accident

Avowed doesn't have any strict classes to choose from, but its range of builds is diverse - and according to Obsidian Entertainment, there's one build that shines brighter than most.

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Austin Wood - Nintendo - Dev of slept-on tactical RPG says it "sold badly" despite glowing reviews: "My next project will be more focused on 'Does this sell'" - gamesradar.com

Dev of slept-on tactical RPG says it "sold badly" despite glowing reviews: "My next project will be more focused on 'Does this sell'"

Back in February, we instantly fell in love with the demo for "simultaneous turn-based" tactics game Arco. The full game finally launched on Steam and Nintendo Switch on August 15 to rave reviews – 98% positive on Steam, a 9/10 in Edge Magazine, and high praise from a suite of other critics. But in an illustration of the volatile indie games market, its creators say the game has "sold badly" – so badly that developer Franek laments that "making under minimum wage is embarrassing. Even if it means you get to make games."

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Joshua Wolens - Tim Cain - Original Fallout co-creator Tim Cain says 'critique of capitalism was never the point' of the games and if anything they're about how 'war is inevitable given basic human nature' - pcgamer.com - Usa - China

Original Fallout co-creator Tim Cain says 'critique of capitalism was never the point' of the games and if anything they're about how 'war is inevitable given basic human nature'

What's Fallout about? War? Nukes? Consumerism? Imperialism? How easy it is to misplace close relatives? All of the above? It's a debate that's raged for decades, and no wonder: Fallout is a pretty rich text as videogame series go, and there's all sorts of messages you can read into the likes of FO1, 2 and New Vegas. 14 years later, you can still click into any forum on the internet and find people arguing about which ending is best for the Mojave in NV (it's Yes Man).

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