Baldur's Gate 3 once featured an even deeper co-op conversation system, but Swen Vincke said their 'dialogue trees blew up so hard, we just couldn't manage it'
In a recent RPG roundtable I hosted for the PC Gamer Chat Log podcast, something Larian founder Swen Vincke said caused my ears to perk up: the already impressive multiplayer roleplaying in Baldur's Gate 3 was once even more involved than what made it into the final game.