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Ben Brosofsky - "You Can Have The Biggest Stream In The World" in Rumble Club - screenrant.com - Jordan

"You Can Have The Biggest Stream In The World" in Rumble Club

is a new physics-based party brawler set on carving out a niche in a crowded market, and there's one element in particular that could help give it an edge. Developed by Lightfox Games and published by Mad Mushroom, the publishing label of creator group OTK, is angling in part to hook streamers and their audiences into the game. Finding success in this area can be something of a gamble, but Lightfox isn't leaving the prospect entirely up to chance.

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Ben Brosofsky - Rumble Club Interview: Free-To-Play Brawling, Stream-Friendly Game Design, & Future Plans - screenrant.com - Jordan

Rumble Club Interview: Free-To-Play Brawling, Stream-Friendly Game Design, & Future Plans

When it comes to games focused on goofy fun, is the new kid on the block. Developed by Lightfox Games and published by Mad Mushroom, this goofy party brawler bears an obvious resemblance to cartoony physics-based titles like and, throwing twenty players into an arena to duke it out in various challenges. It's easy and free to pick up and play, and the element of chaos means that even newcomers should have a good chance against veterans.

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Nobody needs to spend $160 on a gaming mouse, but Razer’s new Viper V3 Pro is excellent anyway - engadget.com - Usa

Nobody needs to spend $160 on a gaming mouse, but Razer’s new Viper V3 Pro is excellent anyway

Razer has rolled out the Viper V3 Pro, its latest high-end wireless gaming mouse. What makes a gaming mouse “high-end,” you might ask? Mainly, it’s super lightweight and packed with impressive wireless and sensor tech, all of which makes it extremely responsive in competitive games. I’ve had one on hand for about two weeks now and have felt next to zero delay flicking through rounds of Halo Infinite and Apex Legends.

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Jos - Atari Is Reviving Classic Publishing Label - gamerant.com

Atari Is Reviving Classic Publishing Label

Atari is reviving the classic Infogrames brand and reintroducing it as a publishing label. This move signals Atari's intent to expand its gaming portfolio and rejuvenate a brand with a rich legacy in game development and distribution.

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Harvey Randall - Tim Sweeney - Fortnite's battle royale mode was cooked up in the back of an Uber in 'like, three hours' - pcgamer.com - state California

Fortnite's battle royale mode was cooked up in the back of an Uber in 'like, three hours'

Fortnite—or, specifically, Fortnite: Battle Royale—is inescapable. It is a titan with the gravitational pull of the sun, dragging in characters from dozens of IPs to brawl for their chicken dinners. It's kind of beautiful, in a cosmic horror, grey goo sort of way—Aang can kamehameha Peter Griffin and hit the griddy, after all.

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Ted Litchfield - Even with my bad case of battle royale fatigue, this upcoming mecha game's 60-person battle royale/extraction shooter hybrid mode sounds pretty sick - pcgamer.com

Even with my bad case of battle royale fatigue, this upcoming mecha game's 60-person battle royale/extraction shooter hybrid mode sounds pretty sick

We weren't quite sure what to make of Mecha Break when it was unveiled at last year's Game Awards⁠—is this a story-heavy challenger to Armored Core's throne, or something else entirely? After a gameplay reveal earlier this year and a conversation through a translator with developer Amazing Seasun's CEO, Kris Kwok, I got the skinny on a much weirder game, one that's pairing tight team-based shooter modes with a take on battle royale that, despite my fatigue from the genre, definitely has my interest.

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Muhammad Zuhair - TCL Unveils Flagship Q10K Pro Mini-LED TV Line: Up To 98″ With 4K 144Hz Panel, 3800nits Brightness - wccftech.com - China

TCL Unveils Flagship Q10K Pro Mini-LED TV Line: Up To 98″ With 4K 144Hz Panel, 3800nits Brightness

TCL China has decided to go one step ahead with its Mini-LED TV series, unveiling its flagship Q10K lineup, designed for the high-end segment.

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Muhammad Zuhair - NVIDIA’s Monopoly Over The AI Markets Isn’t Sustainable, Analyst Worries About Increasing GPU Power Consumption - wccftech.com - North Korea - China - Netherlands - Sweden - Argentina

NVIDIA’s Monopoly Over The AI Markets Isn’t Sustainable, Analyst Worries About Increasing GPU Power Consumption

NVIDIA's monopoly over the AI markets is now being questioned by several analysts, who claim that increasing GPU power consumption won't be sustainable in the future.

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