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Interviews News

Todd Howard - Starfield: Shattered Space DLC - Release Window, Story Details, & New Gameplay - screenrant.com

Starfield: Shattered Space DLC - Release Window, Story Details, & New Gameplay

's first DLC,, has been revealed with a release window and a full trailer. The existence of DLC has been more or less confirmed since even before launch: DLC has always been a part of Bethesda's open-world RPGs, and was promised as a bonus for certain pre-orders of the game. News has been sparse since then, with focus instead on 's updates and gameplay improvements.

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Matt Booty - There’s A Good Reason The New Fable Looks So Much Different Than The Originals - screenrant.com - Looks

There’s A Good Reason The New Fable Looks So Much Different Than The Originals

After lying dormant for over a decade, will finally have a new title in its main series, with the latest entry aiming for a 2025 release. Back in its heyday, the series was a mainstay of the Xbox's extensive games library, known for its dry humor and charm as well as its morality system. The games always had a stylized cartoon aesthetic and were never massively praised for their graphical fidelity, but the latest title looks like an Unreal Engine 5 tech demo.

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Harvey Randall - Final Fantasy 14 director Yoshi-P implies that Dawntrail's story will have something to do with the Twelve and the Ascians still, and my brain is on fire - pcgamer.com

Final Fantasy 14 director Yoshi-P implies that Dawntrail's story will have something to do with the Twelve and the Ascians still, and my brain is on fire

Final Fantasy 14: Dawntrail will be arriving later this month—and with it, the start of a new epic story arc similar to the 10-year saga spanning from A Realm Reborn to Dawntrail. In case you're completely uninitiated, firstly I should warn you that this article will be full of spoilers for Final Fantasy 14: Endwalker. Secondly, you should know that FF14 has a habit of being the best in the business when it comes to foreshadowing.

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Wes Fenlon - Monster Hunter Wilds director says changes to the ecosystem are persistent: 'Even as you return to base, the world outside is moving on and continuing where you left it in the background' - pcgamer.com

Monster Hunter Wilds director says changes to the ecosystem are persistent: 'Even as you return to base, the world outside is moving on and continuing where you left it in the background'

A decade ago, a Monster Hunter environment was essentially a series of battle rooms, with loading screens between each piece of the map. Chasing down a monster to finish it off meant having to put up with a few of those loads every hunt. With its two latest games, World and Rise, Capcom did away with that technical limitation, but another major bit of rigidity remained: every mission had to be selected from a job board or NPC, then launched to load into a predetermined world state. 

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Giovanni Colantonio - Nicolas Doucet - Astro Bot isn’t getting PlayStation VR2 support, Team Asobi confirms - digitaltrends.com

Astro Bot isn’t getting PlayStation VR2 support, Team Asobi confirms

This story is part of our Summer Gaming Marathon series.

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Wes Fenlon - Monster Hunter Wilds' hunting horn will be more like World's than Rise's, but Capcom promises new moves: 'If you're a fan of the hunting horn, I'm sure you're going to love it in Wilds' - pcgamer.com

Monster Hunter Wilds' hunting horn will be more like World's than Rise's, but Capcom promises new moves: 'If you're a fan of the hunting horn, I'm sure you're going to love it in Wilds'

If you want to make the developers behind Monster Hunter laugh, apparently there's an easy way to do it: just ask them about the hunting horn. 

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Harvey Randall - Corinne Busche - Dragon Age: The Veilguard's romanceable companions won't just wait around for you to woo them—also, they're all canonically pansexual - pcgamer.com

Dragon Age: The Veilguard's romanceable companions won't just wait around for you to woo them—also, they're all canonically pansexual

In RPGs, there are a couple of ways that developers have handled romances—and, specifically, sexuality within those romances. The first route is to have specific orientations for each character. For example, Zevran in Dragon: Age Origins is bisexual, whereas Alistair is straight.

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Alessio Palumbo - Corinne Busche - Dragon Age: The Veilguard Is Mission-Based Rather Than Open World; Sex Scenes Will Have Nudity - wccftech.com

Dragon Age: The Veilguard Is Mission-Based Rather Than Open World; Sex Scenes Will Have Nudity

At Summer Game Fest 2024, BioWare has finally revealed a lot about Dragon Age: The Veilguard, the fourth mainline installment in the fantasy RPG franchise.

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