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Interviews News

Wes Fenlon - Julian Gerighty - Ubisoft - Star Wars Outlaws' maps won't initially be blanketed in Ubisoft's infamous map icons because your character Kay 'hasn't seen the galaxy' and 'doesn't know everything' yet - pcgamer.com

Star Wars Outlaws' maps won't initially be blanketed in Ubisoft's infamous map icons because your character Kay 'hasn't seen the galaxy' and 'doesn't know everything' yet

When we got our hands on Star Wars Outlaws last month, our first impression was that it's playing things too safe. We didn't get to see its open world, but we did notice a lot of mechanics borrowed from other Ubisoft games, from Watch Dogs to Assassin's Creed. Now in an interview with IGN, Outlaws' developer Massive Entertainment has gone into more detail about how it's approaching open world Star Wars—with at least one encouraging change from the well-worn Ubisoft playbook.

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Alessio Palumbo - Julian Gerighty - Kay Vess - Ubisoft - Star Wars Outlaws Developers Calibrated Its Size to Ensure It Would Be Always Fun - wccftech.com

Star Wars Outlaws Developers Calibrated Its Size to Ensure It Would Be Always Fun

Star Wars Outlaws is less than two months away from its August 30 launch date, and Ubisoft Massive has partnered with IGN to unveil even more details about the open world game throughout the month of July.

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Joshua Wolens - Let Me Solo Her adds fashion icon to his resume as Star Wars showrunner credits 'Elden Bling' for the design of The Acolyte's villainous Sith - pcgamer.com

Let Me Solo Her adds fashion icon to his resume as Star Wars showrunner credits 'Elden Bling' for the design of The Acolyte's villainous Sith

My attitude to soulslikes has always been that, fundamentally, assigning stat points to Vigor is an act of submission. After all, your goal should be to not get hit at all, which means you really shouldn't need more than a single hit point if you're playing optimally.

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Catherine Lewis - Even Elden Ring legend Let Me Solo Her says Shadow of the Erdtree's final boss was "kicking my butt," but he's finally emerged victorious: "Now I rest for a bit" - gamesradar.com

Even Elden Ring legend Let Me Solo Her says Shadow of the Erdtree's final boss was "kicking my butt," but he's finally emerged victorious: "Now I rest for a bit"

If you've been struggling to beat Elden Ring: Shadow of the Erdtree's final boss, you're not alone, because even community legend Let Me Solo Her says the DLC's toughest foe was "kicking my butt" before he finally emerged victorious over the weekend.

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Hirun Cryer - Corinne Busche - Dragon Age: The Veilguard has transmog for all the RPG's companions, and 'aspirational' armor so you can see what your Rook will look like in the "mid-to-late game" - gamesradar.com

Dragon Age: The Veilguard has transmog for all the RPG's companions, and 'aspirational' armor so you can see what your Rook will look like in the "mid-to-late game"

Dragon Age: The Veilguard will feature full gear transmogrification and will also let you see what high-grade armor will eventually look like on your character when you're making them at the beginning of the RPG.

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Harvey Randall - Jeremy Crawford - D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3 - pcgamer.com

D&D's lead rules designer admits he changed some spells because of how 'painful' and 'excruciating to cast' they were in Baldur's Gate 3

Dungeons & Dragons is getting a 2024 rules revamp, and while I've had a good old moan today about its baffling pre-order bonus nonsense, I'm overall curious to see what kind of game we'll be getting out of the whole kerfuffle.

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Elie Gould - The actor behind Shadow of the Erdtree's best NPC didn't think videogame voice acting was all that until 'mysterious' Miyazaki opened his eyes - pcgamer.com

The actor behind Shadow of the Erdtree's best NPC didn't think videogame voice acting was all that until 'mysterious' Miyazaki opened his eyes

If you've been anywhere on Elden Ring's corner of the internet recently, you'll have almost certainly been bombarded with the sound clip of a man screaming the words, «Curse you, Bayle.» 

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Sam Plaisance - Final Fantasy Creator Hironobu Sakaguchi Admits To Being Scolded For Playing Too Much Final Fantasy 14 - mmorpg.com

Final Fantasy Creator Hironobu Sakaguchi Admits To Being Scolded For Playing Too Much Final Fantasy 14

They say if you love what you do, you’ll never work a day in your life, and apparently, Final Fantasy creator Hironobu Sakaguchi really does stop working in order to get his fill of Final Fantasy XIV.  

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