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Interviews News

Max Payne - Francesco De Meo - New - RTX Remix Path Tracing Sees Its Best Implementation in NFS Underground 2, New Video Highlights - wccftech.com

RTX Remix Path Tracing Sees Its Best Implementation in NFS Underground 2, New Video Highlights

The RTX Remix mods currently available online are still in their infancy, but one of them is clearly above most others, featuring an amazing implementation of path tracing that breathes new life into dated visuals.

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Kaan Serin - Skyrim player spends 150 hours beating their own hardcore permadeath version of the RPG, still recommends stealth archers as the best way to win - gamesradar.com - county Wood

Skyrim player spends 150 hours beating their own hardcore permadeath version of the RPG, still recommends stealth archers as the best way to win

One Skyrim player recently challenged themself to complete the game on its Legendary difficulty, while knee-capping their runs with self-imposed permadeath and other ultra-hard restrictions. After 150 hours and four characters lost to the fiery gates of permadeath, Redditor Inward_Perfection finally did it! Their advice on the best character build? Well, it's the same thing we’d all recommend, I guess: stealth archer.

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Rick Lane - Discworld rerelease is 'on the cards' according to the original game's director, but is 'a complicated process' because King Charles may own 50% of the IP rights - pcgamer.com - Britain

Discworld rerelease is 'on the cards' according to the original game's director, but is 'a complicated process' because King Charles may own 50% of the IP rights

At a time when classic PC games are more accessible than ever, the Discworld trilogy of adventure games has remained frustratingly elusive. Based on Terry Pratchett's long-running comic fantasy series, the three adventure games—Discworld, Discworld 2, and Discworld Noir, were developed by Perfect Entertainment and released between 1995 and 1999. Perfect shut down shortly after Noir launched, and ever since the trilogy has been abandonware.

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Bradley Russell - Hideo Kojima - Super Mario - Will Be - Into A - Says It - Hideo Kojima says it will be "difficult" to adapt Death Stranding into a movie, but hits like Super Mario Bros. have given him hope - gamesradar.com

Hideo Kojima says it will be "difficult" to adapt Death Stranding into a movie, but hits like Super Mario Bros. have given him hope

Hideo Kojima has spoken about the upcoming Death Stranding movie, admitting that it will be "quite difficult" to adapt his most recent work.

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Benjamin Abbott - New - My - My dream of having a full Lego D&D setup is one step closer thanks to this new set - gamesradar.com - Britain

My dream of having a full Lego D&D setup is one step closer thanks to this new set

A new Lego Medieval Town Square is on the way, and it's giving me real D&D vibes.

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Hassan Mujtaba - Says It - ASRock Says It Is Difficult To Manufacturer NVIDIA GPUs Right Now But Doesn’t Rules Out The Possibility - wccftech.com - North Korea - Usa

ASRock Says It Is Difficult To Manufacturer NVIDIA GPUs Right Now But Doesn’t Rules Out The Possibility

ASRock has stated in an interview with QuasarZone that while making NVIDIA GPUs will be difficult for the company, it isn't entirely impossible.

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Rich Stanton - Sagar Beroshi - Helldivers 2 kept its most exciting feature secret until launch: human dungeon masters 'responding in real time' and messing with players - pcgamer.com

Helldivers 2 kept its most exciting feature secret until launch: human dungeon masters 'responding in real time' and messing with players

Helldivers 2 launched on Steam today and unfortunately seems to have got off to a bit of a shaky start network-wise: the reviews are currently «mixed,» and the mood music is that people are enjoying the game but deeply frustrated by connection issues. The studio admits it's in «crisis mode» and at the time of writing has just pushed out the first hotfix.

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