Dragon’s Dogma 2 director says he doesn’t like fast travel because it can mean a game is boring
The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.
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The director of Dragon’s Dogma 2 has said he wants players to properly travel through the game’s world instead of using fast travel.
In a recent interview with IGN, Dragon's Dogma 2 director Hideaki Itsuno didn't mince words when it comes to his preference for actually exploring open worlds instead of zipping around via the map menu express: «Travel is boring? That's not true. It's only an issue because your game is boring. All you have to do is make travel fun.»
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