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Community News

Ali Jones - Randy Pitchford - Director of critically panned game adaptions clowns on Borderlands movie's $90m flop, only to cancel his next game adaption after crowdfunding just $850 - gamesradar.com

Director of critically panned game adaptions clowns on Borderlands movie's $90m flop, only to cancel his next game adaption after crowdfunding just $850

Last month, controversial director Uwe Boll - best known for a string of not-great-at-best video game movie adaptations - took aim at the Borderlands movie's commercial failure. Unfortunately for Boll, what went around has come around, as he's been forced to cancel the crowdfund for his new movie after drawing in just $850 of his $2.5 million goal.

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Anna Koselke - Larian reminds Baldur's Gate 3 fans that Patch 7 isn't the RPG's final update, but it's not saying anything else yet: "The chefs must cook" - gamesradar.com - city Seattle

Larian reminds Baldur's Gate 3 fans that Patch 7 isn't the RPG's final update, but it's not saying anything else yet: "The chefs must cook"

Now that the long-awaited Patch 7 has finally come to Baldur's Gate 3, players are curious about the RPG's future - and Larian Studios is here to remind the community that there's still more to come.

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Catherine Lewis - Final Fantasy 14: Dawntrail's difficulty initially raised some concerns, but it was ultimately such a hit that Yoshi-P wants to continue moving in that direction - gamesradar.com

Final Fantasy 14: Dawntrail's difficulty initially raised some concerns, but it was ultimately such a hit that Yoshi-P wants to continue moving in that direction

It sounds like Final Fantasy 14's harder dungeon and raid content is here to stay, as director and producer Naoki 'Yoshi-P' Yoshida says the reaction to the Dawntrail expansion's difficulty was overall very positive - eventually.

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Amy Eastland - Street Fighter 6 Sales Reach Four Million Globally - wccftech.com

Street Fighter 6 Sales Reach Four Million Globally

Capcom has announced that Street Fighter 6 has hit a brand-new milestone, just 15 months after the game was first released. As announced on X, Street Fighter 6 has officially reached over four million sales globally. This now puts it on a level playing field with Mortal Kombat, which surpassed that number 11 months after launch. Despite that, at least in the fighting game community, it seems that Street Fighter 6 is the more popular of the two. However, Tekken 8 did significantly better than these combined, reaching two million sales in a month.

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Carli Velocci - Roblox creators are getting new ways to earn money on the platform - digitaltrends.com

Roblox creators are getting new ways to earn money on the platform

Roblox announced a series of user-oriented changes at its Roblox Developers Conference on Friday, including updates to Roblox usage and how much revenue creators can earn with their “experiences,” along with a new communication system for users and new ways to sell products on the platform.

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Austin Wood - At a rough time for Destiny 2, Bungie says it will reveal more of the MMO's next chapter, Codename Frontiers, next week – but 10th anniversary plans are "light" - gamesradar.com

At a rough time for Destiny 2, Bungie says it will reveal more of the MMO's next chapter, Codename Frontiers, next week – but 10th anniversary plans are "light"

The cycle of ups and downs that has defined Destiny 2 reached new extremes in the aftermath of The Final Shape. The best expansion in the MMO's history was almost immediately followed by severe layoffs at developer Bungie, with many recognizable Destiny veterans among those cut or leaving. Coupled with the end of the Light and Darkness saga which has guided the game thus far, this left the future of Destiny, if not Bungie altogether, uncertain. 

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Carli Velocci - Helldivers 2 has a 60-day plan to fix its biggest problems - digitaltrends.com

Helldivers 2 has a 60-day plan to fix its biggest problems

Arrowhead Game Studios has provided an update on its 60-day improvement plan for Helldivers 2as it seeks to gain back goodwill from the community.

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John Epler - Catherine Lewis - Dragon Age: The Veilguard creative director thinks there'll come a point in the games industry "where we can't make graphics better," so the focus will be on giving players "freedom" instead - gamesradar.com

Dragon Age: The Veilguard creative director thinks there'll come a point in the games industry "where we can't make graphics better," so the focus will be on giving players "freedom" instead

Dragon Age: The Veilguard creative director John Epler has given his thoughts on what he reckons the games industry will look like in 25 years, and he thinks there'll come a point where developers' focus will be on giving players freedom.

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