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Community News

Harvey Randall - 'Seems the Spear is cursed': Even in an otherwise good Helldivers 2 patch, the FAF-14 Spear can't catch a break as it starts crashing games - pcgamer.com

'Seems the Spear is cursed': Even in an otherwise good Helldivers 2 patch, the FAF-14 Spear can't catch a break as it starts crashing games

All being said, Helldivers 2's latest patch appears to have been a solid hit with players, which is a relief. While the game's never going to claw its way back to its stratospheric 400,000 player peak—a normal thing for most live-service phenomena—it's nestled into a very respectable 50,000-player average. Doubly so considering everyone and their Mohg is playing a little game called Elden Ring: Shadow of the Erdtree, right now.

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Iain Harris - Elden Ring DLC launch live coverage - all the Shadow of the Erdtree news as it happens - gamesradar.com

Elden Ring DLC launch live coverage - all the Shadow of the Erdtree news as it happens

As it would happen, people getting finessed is a running theme of everyone's time with the DLC thus far. Miyazaki said Shadow of the Erdtree would be hard, but fans are only now finding out how much Miyazaki truly meant that.

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Projekt Red - Catherine Lewis - CD Projekt releases custom art of Geralt in Elden Ring as Shadow of the Erdtree beats The Witcher 3: Blood and Wine as the highest-rated DLC for any RPG - gamesradar.com

CD Projekt releases custom art of Geralt in Elden Ring as Shadow of the Erdtree beats The Witcher 3: Blood and Wine as the highest-rated DLC for any RPG

Update: Not only is CD Projekt Red supremely unbothered by losing its crown to Shadow of the Erdtree, the studio's gone and released a slick illustration featuring Geralt toppling Mohg and heading into the Land of Shadow himself.

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Hidetaka Miyazaki - Catherine Lewis - Hidetaka Miyazaki says games like Elden Ring have to be hard: "If we really wanted the whole world to play the game, we could just crank the difficulty down" - gamesradar.com

Hidetaka Miyazaki says games like Elden Ring have to be hard: "If we really wanted the whole world to play the game, we could just crank the difficulty down"

There's no denying that Elden Ring is tough, but director Hidetaka Miyazaki stands firmly by his belief that it had to be that difficult to give players a "sense of achievement," and making it easier "would break the game itself."

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John Epler - Corinne Busche - Anna Koselke - Dragon Age: The Veilguard leads reveal that BioWare changed the RPG's name to "what was really the heartbeat of this game" - and it's not Solas - gamesradar.com

Dragon Age: The Veilguard leads reveal that BioWare changed the RPG's name to "what was really the heartbeat of this game" - and it's not Solas

Following BioWare's recent announcement that its upcoming Dragon Age entry Dreadwolf is now instead called The Veilguard, lead developers reveal what prompted the name change.

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Kaan Serin - Dan Houser - GTA San Andreas used "real gang members" to record voiceover: "We showed them the scripts and they were like, 'we wouldn't say that'" - gamesradar.com - Usa - state Florida - state New Mexico

GTA San Andreas used "real gang members" to record voiceover: "We showed them the scripts and they were like, 'we wouldn't say that'"

Real world gang members supposedly played a part in scrapping and rewriting dialogue from Grand Theft Auto: San Andreas, according to Rockstar Games veteran Lazlow Jones.

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Hirun Cryer - Elden Ring veterans are celebrating Shadow of the Erdtree's launch by helping others beat Mohg so they can join them in the Lands of Shadow - gamesradar.com

Elden Ring veterans are celebrating Shadow of the Erdtree's launch by helping others beat Mohg so they can join them in the Lands of Shadow

The Elden Ring community is uniting to help relatively new players beat Mohg and access the Shadow of the Erdtree DLC.

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Nintendo - Animal Crossing's Kind Community Has Shown Me How Well Fans Understand The True Meaning Of The Game - screenrant.com

Animal Crossing's Kind Community Has Shown Me How Well Fans Understand The True Meaning Of The Game

Anyone who has played knows the sheer number of hours that can go into an island. When the game was at its peak during the confusing first weeks of the COVID-19 pandemic, it offered a cozy reprieve and a way to connect with friends when face-to-face hangouts weren’t possible. The newest title in the well-loved Nintendo franchise boomed to a level of popularity that helped the Nintendo Switch soar in sales, making it near-impossible to find on the shelves three years after its launch.

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