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SpongeBob SquarePants: The Patrick Star Game Review - Chaotic Fun For Everyone

Seriousness simply doesn't exist when entering the mind of Patrick in a game like I immediately knew that this physics-based adventure by PHL Collective would be a very silly and fun time. Featuring the familiar bright colors and animation style which perfectly matches the feel of the popular series, feels as though you are running around inside the show itself.

This game focuses on Patrick, with players taking control of the cheerful friend to compete in challenges and minigames around the area. A day in the life of Patrick can include anything from driving delivery vehicles to hungry citizens of Bikini Bottom or visiting Glove World to ride a roller coaster. Whether someone is familiar with the world or not,this game offers a plethora of just pure joy and smiles.

Although it certainly doesn't have the feeling of many physics-based games that take the chaotic flopping around to an extreme, does have many aspects where physics comes into play. At any point, players can press a button to have Patrick just flop to his side and players can then roll him anywhere they want to go, which is quicker than walking but presents its own comical challenges. However, controlling Patrick while rolling and using the physics aspect of the game was surprisingly smooth and well-balanced, considering.

Most of the time I played, I did not use this rolling feature but chose to either walk or drive any of the cars available for Patrick to jump in and control. The physics aspect also comes into play in many of the minigames, including riding jellyfish or driving delivery vehicles to hungry customers. There are many items which Patrick can equip that utilize many of the physics in the game, like trying to fly through the air with some wings and crashing helplessly into the ground instead.

Sadly, sometimes these physics can also present some challenges. Trying to line up a ladder against a building became frustratingly difficult, and there were many times when the game seemed to get stuck

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