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Pcgamer.com Gaming News

Harvey Randall - WoW's new pirate battle royale ignites a baffling flame war between PvP and PvE players, meanwhile Blizzard's ramping up the rewards to make the grind a touch kinder - pcgamer.com

WoW's new pirate battle royale ignites a baffling flame war between PvP and PvE players, meanwhile Blizzard's ramping up the rewards to make the grind a touch kinder

World of Warcraft's funky, limited-time event, Plunderstorm, is just fine by my making. I've played a handful of rounds, and experienced a slightly-clunky romp where you kill some enemies and messily try to land some skillshots Guild Wars 2 style in an MMO not really built for it. But hey, you can get some mounts out of the whole deal.

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Nick Evanson - Arise Arc owners and rejoice as Intel's new drivers offer up to 36% more performance in Dragon's Dogma 2. Maybe - pcgamer.com

Arise Arc owners and rejoice as Intel's new drivers offer up to 36% more performance in Dragon's Dogma 2. Maybe

All graphics cards get new drivers on a pretty regular basis these days, and that's especially true of Intel and its Arc series. The chip giant has just released a new set, with performance improvements for a variety of games, one of which being Dragon's Dogma 2. So I tested them out and guess what?

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Joshua Wolens - Max - Broken Roads will now mix Mad Max, Disco Elysium, and Baldur's Gate in April release date after last year's out-of-the-blue 5-month delay - pcgamer.com - Australia - Poland - After

Broken Roads will now mix Mad Max, Disco Elysium, and Baldur's Gate in April release date after last year's out-of-the-blue 5-month delay

Ozzie philoso-RPG Broken Roads is emerging from its state of koala-like hibernation with a new release date. After a lengthy delay, it'll now arrive on April 10 this year, which so far as I can tell is a date with no relevance to Australia at all apart from being the birthday of lawn bowler Steve «Biscuits» Glasson. So it's probably to coincide with that.

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Fraser Brown - Dragon's Dogma 2 NPCs are making CPUs weep and tanking the frame rate, but Capcom is 'looking into ways to improve performance in the future' - pcgamer.com

Dragon's Dogma 2 NPCs are making CPUs weep and tanking the frame rate, but Capcom is 'looking into ways to improve performance in the future'

Dragon's Dogma 2 is a stellar RPG, but as you may have noticed in our performance analysis it's not exactly the smoothest one. It's incredibly demanding on CPUs, resulting in performance issues that you won't be able to escape regardless of how beefy your rig is. Capcom is aware of this, it says, but it seems unlikely they'll be resolved by launch. 

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Jacob Ridley - AMD promises less fuzziness and flickering from improved FSR 3.1 upscaling algorithm - pcgamer.com

AMD promises less fuzziness and flickering from improved FSR 3.1 upscaling algorithm

AMD has a new version of its FidelityFX Super Resolution upscaling: FSR 3.1. The new and improved upscaling algorithm includes temporal stability improvements, which essentially makes for less of that annoying flickering that could be present on details on previous versions.

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Andy Edser - 'You name it, we made it faster'—The State of Unreal keynote didn't just show off Unreal Engine 5.4 graphical goodies, but major performance optimisations too - pcgamer.com

'You name it, we made it faster'—The State of Unreal keynote didn't just show off Unreal Engine 5.4 graphical goodies, but major performance optimisations too

Epic has delivered its annual keynote at this years GDC 2024, the «State of Unreal» address, and while there were plenty of demos showing off the expected graphical improvements and the addition of new tools and features to the latest version of Unreal Engine 5, some performance improvements were also announced to help our poor, ailing machines deal with all that fidelity.

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Joshua Wolens - Can I (I) - 'Big Wait's dead': Dwarf Fortress creators are going to stop disappearing for months to get updates done in a post-Kitfox world - pcgamer.com

'Big Wait's dead': Dwarf Fortress creators are going to stop disappearing for months to get updates done in a post-Kitfox world

The arc of Dwarf Fortress is long, but it bends towards, well, not having arcs. In a chat with PC Gamer at GDC, Dwarf Fortress creators Tarn and Zach Adams spoke a little about their approach to the game's meatiest patches in a post-premium edition world. Long story short? More bite-sized updates at a faster tempo. The Big Wait is dead.

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Harvey Randall - Ted Litchfield - Paweł Sasko - Putting the roleplay back in the RPG was a huge reason for Cyberpunk 2077's recent metro and romance updates, says associate game director: 'It's easy to overlook' - pcgamer.com - city Night

Putting the roleplay back in the RPG was a huge reason for Cyberpunk 2077's recent metro and romance updates, says associate game director: 'It's easy to overlook'

Cyberpunk 2077's 2.0 update was a huge overhaul for the game's RPG systems, arriving hand-in-hand with the stellar expansion Phantom Liberty. But you might've noticed that a lot of the post-launch patches were substantially less crunchy. A fully-functioning metro system, better romances—in other words, flavour and fluff. 

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