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Pcgamer.com Gaming News

Jonathan Bolding - Arrowhead posts shocking found footage of elusive Helldivers 2 game master Joel - pcgamer.com

Arrowhead posts shocking found footage of elusive Helldivers 2 game master Joel

Arrowhead continues to lean into the Joel thing, with a brave studio member entering the containment unit where the Helldivers 2 game master is kept in order to capture footage of the strange and elusive creature.

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Christopher Livingston - If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe - pcgamer.com - Eu - state Oregon - city Knockout

If 1 million people sign a petition, a ban on rendering multiplayer games unplayable has a chance to become law in Europe

One of the most common reasons a game becomes unplayable is because it can only be played online and its servers have been shut down by publishers. In 2023 alone we saw nearly a dozen games like Battlefield, Call of Duty: Warzone, Knockout City, Spellbreak, Gundam Evolution, and more meet the same grim fate as the lights went off for good. 

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Jacob Ridley - Pat Gelsinger - Intel is laying off 15,000 people: 'we are making some of the most consequential changes in our company’s history' - pcgamer.com

Intel is laying off 15,000 people: 'we are making some of the most consequential changes in our company’s history'

Intel will be cutting 15,000 jobs, or 15% of its workforce, by the end of the year. The chip company has announced it aims to save $10 billion in 2025 as it reports no profits whatsoever from the previous three months.

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Andy Chalk - Tim Clark - Hearthstone content creator tells Blizzard to give away a Golden Legendary in order win back fans. Blizzard replies: 'OK' - pcgamer.com

Hearthstone content creator tells Blizzard to give away a Golden Legendary in order win back fans. Blizzard replies: 'OK'

If there's a more reliable way to win back gamers, I can't think of a better one than free stuff. Last month, following a meltdown about the lack of a new board to accompany the latest Hearthstone expansion, Blizzard felt compelled to issue a statement to the effect of: «No, we're not winding down the game down.» The same post also teased that pets are in development, which is probably the second best method of player appeasement.

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Joshua Wolens - Do you also have strong '90s memories of Tomba from a PS1 demo disc? You can relive the magic in its unlikely remaster now - pcgamer.com - Britain

Do you also have strong '90s memories of Tomba from a PS1 demo disc? You can relive the magic in its unlikely remaster now

Remember Tomba(!)? No? It was a profoundly odd '90s platformer from Tokuro Fujiwara where you play as small, feral cave-boy with pink hair on a quest to rescue his granddad's bracelet from a cabal of evil pigs. Pigs that he defeats by excited leaping. 

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Morgan Park - It's so funny that Valve's new shooter that it won't admit exists has a public subreddit - pcgamer.com

It's so funny that Valve's new shooter that it won't admit exists has a public subreddit

There's a new Valve game out there called Deadlock: it's a third-person shooter with heroes, abilities, and what looks like a Dota 2-style map. A lot of people are playing it every day, but Valve hasn't acknowledged that such a game exists. And now we're noticing that Deadlock even has a public subreddit.

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Lincoln Carpenter - Promise Mascot Agency is a game where you can entice a big, sobbing tofu guy with employee benefits, and I think that's beautiful - pcgamer.com - Japan

Promise Mascot Agency is a game where you can entice a big, sobbing tofu guy with employee benefits, and I think that's beautiful

Yesterday, Paradise Killer developer Kaizen Game Works released a nine-minute gameplay deep dive video for its next game, Promise Mascot Agency. It's a gameplay overview that gets both more inscrutable and more compelling with each passing minute, and for a surreal management game following in the footsteps of Paradise Killer's metaphysical murder mystery, I'd hope for nothing less.

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Tyler Colp - Fellowship recreates the thrill of MMO dungeons without the MMO and I'm scared of what it will do to my free time - pcgamer.com - city Stockholm

Fellowship recreates the thrill of MMO dungeons without the MMO and I'm scared of what it will do to my free time

Fellowship fits like a glove on me, a former 16-year-old World of Warcraft raider who mistakenly thought Blizzard would be the only one who could scratch that itch again. Stockholm-based studio Chief Rebel proved me wrong while we cleared out two MMO-style dungeons in a hands-on preview I had with the game last month.

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