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Gamesradar.com Gaming News

Hirun Cryer - Nintendo - Sea of Stars: Throes of the Watchmaker is out for free in Spring 2025, expanding on the smash-hit throwback JRPG with a new character, abilities, and more - gamesradar.com

Sea of Stars: Throes of the Watchmaker is out for free in Spring 2025, expanding on the smash-hit throwback JRPG with a new character, abilities, and more

Sea of Stars: Throes of the Watchmaker is arriving next year in Spring 2025, and it'll offer new combat abilities and an all-new companion, as well as an entirely original storyline.

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Ali Jones - Randy Pitchford - Gearbox CEO Randy Pitchford wanted Tiny Tina's Wonderlands campaign DLC, but there was "no way to do that and put the focus on Borderlands 4 that we needed to" - gamesradar.com

Gearbox CEO Randy Pitchford wanted Tiny Tina's Wonderlands campaign DLC, but there was "no way to do that and put the focus on Borderlands 4 that we needed to"

Borderlands 3 studio CEO Randy Pitchford wished Gearbox could have made "big campaign DLC" for Tiny Tina's Wonderlands, but says the dev couldn't spare the resources from Borderlands 4.

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Dustin Bailey - After 22 years, the one and only game Sega developed for PS1 finally has an English translation, and it's a gateway to the '00s world of J-pop idols and Hamtaro anime - gamesradar.com - Japan - Britain

After 22 years, the one and only game Sega developed for PS1 finally has an English translation, and it's a gateway to the '00s world of J-pop idols and Hamtaro anime

A 2002 Sega-developed PS1 obscurity released only in Japan has just gotten an English translation two decades later, and more than anything it serves as the gateway to an incredible selection of trivia about turn-of-the-century Japanese pop culture.

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Dustin Bailey - Nintendo - Pizza Tower hits Switch today, and after 19 months of begging, fans of the Wario Land throwback couldn't be happier: "My Switch has a purpose now" - gamesradar.com

Pizza Tower hits Switch today, and after 19 months of begging, fans of the Wario Land throwback couldn't be happier: "My Switch has a purpose now"

Pizza Tower hit Steam last year and immediately stole the hearts of 2D platformer fans, who've been begging for a Switch version ever since. Now, after 19 months of begging, that Switch port is here courtesy of a Nintendo Direct Indie World shadowdrop.

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Austin Wood - John Epler - Mass Effect and Assassin's Creed vet says sequels rule because that's when devs "can make the game they really wanted to make the first time" - gamesradar.com

Mass Effect and Assassin's Creed vet says sequels rule because that's when devs "can make the game they really wanted to make the first time"

On the long list of ways that some gamers unwittingly invoke the monkey's paw, there are few chants more insidious than this: "Don't reuse assets." The idea that all games should start from scratch, reinventing a perfectly good wheel or putting out one fire just to light another one right next to it, will at best lead to a whole lot of wasted time and money, and at worst a lot of bloated or even dead games. More to the point, as Mass Effect and Assassin's Creed veteran John Ebenger reckons, directly building on established tech can lead to sequels that end up better in every conceivable way. 

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Kaan Serin - This dark fantasy RPG "inspired by classic Pokemon" games is giving off Darkest Dungeon and Slay the Spire vibes - gamesradar.com

This dark fantasy RPG "inspired by classic Pokemon" games is giving off Darkest Dungeon and Slay the Spire vibes

Voidsayer walks in classic Pokemon's footsteps in the sense that it's a turn-based game that wants you to "catch 'em all" - the "'em" referring to the world's strange and sometimes cute creatures - but there's a whole dark fantasy twist attached this time. 

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Catherine Lewis - Shadow the Hedgehog is "not Vegeta in any way," and is "not friends with Sonic," his creator says - gamesradar.com

Shadow the Hedgehog is "not Vegeta in any way," and is "not friends with Sonic," his creator says

Shadow the Hedgehog's creator, Takashi Iizuka, has shut down the comparisons of his dark hero and Dragon Ball's Vegeta, noting that he's "not that kind of character," and he doesn't want him to be.

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Austin Wood - Nintendo - Nintendo isn't big on generative AI, and with Zelda: Tears of the Kingdom was careful with automated art – "The game could potentially end up losing something valuable" - gamesradar.com - Japan - Poland

Nintendo isn't big on generative AI, and with Zelda: Tears of the Kingdom was careful with automated art – "The game could potentially end up losing something valuable"

Some elements of The Legend of Zelda: Tears of the Kingdom's art and design processes were automated for efficiency, but Nintendo was careful about offloading too much to computers out of fear of "losing something valuable" to the gameplay experience.

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