The Elder Scrolls Online devs hired a modder from one of its most popular addons to fine-tune its housing tools: 'it was really cool to get James on the team'
Earlier this month, I had the pleasure of talking with a few of the asset wizards behind The Elder Scrolls Online's player housing community. And they are, in a word, powerful. They've been creating everything from ice cream parlours, to pachinko machines, to just straight-up Howl's Moving Castle—all by clipping premade game assets into each other («cobbling»). It's some wild stuff. That skull in the image above? That's not a fully-fledged in-game asset, that's a bunch of rocks shoved into each other.