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Harvey Randall in gaming news

Harvey Randall - Oh god, no—stalkers in Helldivers 2 are actually invisible, now - pcgamer.com

Oh god, no—stalkers in Helldivers 2 are actually invisible, now

A major Helldivers 2balance patch dropped earlier this week—stuffed so full of weapons tuning and adjustments that most divers (fittingly) glossed over one crucial, yet sneaky change: «Fixed issue where Stalkers became very visible in fog.»

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Harvey Randall - Cyberpunk 2077: Phantom Liberty's third deadliest boss is an OSHA-violating garage, making it 86.6% as dangerous as a giant killer robo-tank - pcgamer.com - city Dogtown

Cyberpunk 2077: Phantom Liberty's third deadliest boss is an OSHA-violating garage, making it 86.6% as dangerous as a giant killer robo-tank

Cyberpunk 2077's triumphant DLC, Phantom Liberty, added some fun bosses to the game—including a giant enemy (mecha) crab robot… thing. I guess it's more of a beetle really, being a hexapod. 

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Harvey Randall - Buckle up—Hasbro spent over $1 billion on games and has plans for 'the next 100 years', since Baldur's Gate 3 proved fans 'like a great, well-executed D&D game' - pcgamer.com

Buckle up—Hasbro spent over $1 billion on games and has plans for 'the next 100 years', since Baldur's Gate 3 proved fans 'like a great, well-executed D&D game'

Unless you've been living under a rock, you'll know that Baldur's Gate 3 did well—winning just about every major Game of the Year award, starting industry-wide conversations about the quality of videogames, and getting one of our highest-ever review scores. 

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Harvey Randall - Todd Howard - Todd Howard wants to preserve the 'Americana naivete' by keeping Fallout mostly based in the USA: 'keep the mysterious lands mysterious' - pcgamer.com - Usa

Todd Howard wants to preserve the 'Americana naivete' by keeping Fallout mostly based in the USA: 'keep the mysterious lands mysterious'

The Fallout franchise is beloved for a lot of good reasons—it's got a timeless aesthetic, nukes are cool to look at when they aren't melting your flesh off, and the blend of post-apocalyptic Americana with radiation that's borderline indistinguishable from magic is pretty appealing.

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Harvey Randall - Helldivers 2 players decry broken ricochet changes, then realise it's probably just shrapnel from the now-deadly Eruptor - pcgamer.com

Helldivers 2 players decry broken ricochet changes, then realise it's probably just shrapnel from the now-deadly Eruptor

Helldivers 2's latest patch introduced a new wrinkle into your average diver's shoot loop—deadlier ricochets. As the patch notes read: «Shots that ricochet from heavy armored enemies will now properly hit the Helldiver who fired them. Trigger discipline is highly recommended.»

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Harvey Randall - Ubisoft - Streamer lets viewers add custom voice lines to Skyrim NPCs, immediately realises their mistake: 'I formally apologise and regret my life choices' - pcgamer.com - county Real

Streamer lets viewers add custom voice lines to Skyrim NPCs, immediately realises their mistake: 'I formally apologise and regret my life choices'

AI has had a pretty controversial role across the gaming industry as of the past couple of years including—but certainly not limited to—designing NPCs. Recently, Ubisoft debuted uncanny AI-powered «neo NPCs», and to say I'm sceptical of the tech's actual uses is an understatement. Streamer Blurbs, however, has finally gotten me on board with at least one: letting his chat inject the most cursed custom voice lines into the denizens of Skyrim like a bunch of smutty skinwalkers. 

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Harvey Randall - Helldivers 2 devs explain why solo missions have more patrols, now: 'the intention is that one player has 1/4th of the patrols … they had 1/6th' - pcgamer.com

Helldivers 2 devs explain why solo missions have more patrols, now: 'the intention is that one player has 1/4th of the patrols … they had 1/6th'

Helldivers 2 just had a major balance patch—and, naturally, there's already an entire orbital payload of doom and gloom smattered in with the constructive criticism and feedback. One particular upset has reared its head today: solo missions are considerably harder now.

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Harvey Randall - Nothing's made me want to reject modernity more than this videogame scholar documenting the installers of yesteryear - pcgamer.com

Nothing's made me want to reject modernity more than this videogame scholar documenting the installers of yesteryear

The year is 2024. You've just purchased a new game on Steam. You open your library (or click the prompt on your receipt page) and direct the storefront to your SSD. You hang around a while to see how fast your download speed is, doing the prerequisite fretting over whether your internet is suddenly dying without you noticing, then go back to your life.

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