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Harvey Randall in gaming news

Harvey Randall - 'This is looking so good I can't NOT pay you': Fighting game YouTuber commissions modding 'god' to overhaul Marvel vs Capcom: Infinite's artstyle - pcgamer.com

'This is looking so good I can't NOT pay you': Fighting game YouTuber commissions modding 'god' to overhaul Marvel vs Capcom: Infinite's artstyle

Marvel vs Capcom: Infinite (MVCI) is getting a remaster—but not from Capcom. As announced onTwitter, popular fighting game community YouTuber and streamer Maximillian Miles Christensen (Maximilian Dood) is commissioning a modder to create a complete top-to-bottom overhaul of the 2017 fighter's visual style, and hot damn is it an improvement.

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Harvey Randall - Josh Sawyer - Fallout: New Vegas director reveals that game balance is 'mostly vibes based', says he only used a weapons spreadsheet 'for maybe a couple of months' - pcgamer.com - city Hugo, county Martin - county Martin

Fallout: New Vegas director reveals that game balance is 'mostly vibes based', says he only used a weapons spreadsheet 'for maybe a couple of months'

It would be nice to live in a world that makes sense, wouldn't it? One where you could easily reduce the issue of weapons balance to points on a spreadsheet, defeating the issue of game design with the raw power of maths. Unfortunately we don't live in that world, as backed up by Fallout: New Vegas' director Josh Sawyer—who recently dispensed a grain of wisdom: Balancing is «mostly vibes based». 

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Harvey Randall - Alright, fun's over—Helldivers 2 wants you to link your Steam account with a PlayStation Network one, with Sony reminding players it was a 'grace period' - pcgamer.com

Alright, fun's over—Helldivers 2 wants you to link your Steam account with a PlayStation Network one, with Sony reminding players it was a 'grace period'

Helldivers 2 has been out for a handful of months now—and it's been monstrously popular, so popular in fact that people could barely play it. There's also been another side effect of the game's runaway success: you were actually supposed to make a PlayStation Network account like, months ago. The servers were just too busted to handle it.

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Harvey Randall - Honour Mode - Baldur's Gate 3 initially had an entire mechanic where you'd go to the fugue plane if you died, but it was scrapped - pcgamer.com

Baldur's Gate 3 initially had an entire mechanic where you'd go to the fugue plane if you died, but it was scrapped

Death in Baldur's Gate 3 is final—if you're playing Honour Mode, that is. For everyone else, returning to the land of the living is but a revivify scroll away. This is a streamlining of D&D 5e (the system the game's built upon) and its resurrection mechanics—which typically require powerful magic that grows costlier and more advanced the longer the poor sod in question has been dead.

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Harvey Randall - Baldur's Gate 3 dev spills the secret sauce: Players love finding a place, then 'ending up 2 hours and 3 puzzles later in a sacrificial chamber of a cult that murders giraffes' - pcgamer.com

Baldur's Gate 3 dev spills the secret sauce: Players love finding a place, then 'ending up 2 hours and 3 puzzles later in a sacrificial chamber of a cult that murders giraffes'

Baldur's Gate 3 is a Larian Studios game, and boy howdy are those things dense—as CRPGs tend to be. A far cry from the open-world RPGs saturated with merry little tasks that succeeded them, most CRPGs put you in a large-ish area that's utterly rammed with stuff. Dungeons, quests, dialogue, sewers—on average a CRPG's world is smaller, but by Mystra is it full.

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Harvey Randall - D&D lore buff discovers Elminster's likely been leaving magic items strewn around Baldur's Gate 3 like a fantasy wizard Santa Claus - pcgamer.com

D&D lore buff discovers Elminster's likely been leaving magic items strewn around Baldur's Gate 3 like a fantasy wizard Santa Claus

You ever thought about why you find so many potent, powerful magic items in Baldur's Gate 3? No, really—while most of the places you delve into are dangerous, they're also abandoned and lost to the ravages of time. Why in the nine hells is there the arcane equivalent of a fully-functioning Glock in some chest in the deep wilderness?

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Harvey Randall - Ion Hazzikostas - WoW's released a short cinematic ahead of the War Within's pre-patch—and I'm just happy these characters are talking like actual people, now - pcgamer.com - These

WoW's released a short cinematic ahead of the War Within's pre-patch—and I'm just happy these characters are talking like actual people, now

World of Warcraft's next three expansions are a bold gambit from Blizzard. They'll be a story told in three parts, and—judging by the trailer for The War Within—they'll focus on character development and emotional storytelling over big dudes in armour calling you a pitiful mortal while revealing the next step of their master plan. It's also about to receive, arguably, its first actual in-game story cinematics, and Blizzard's given us a preview in advance.

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Harvey Randall - Takashi Kiryu - Wes Fenlon - Square Enix announces it's tanked $140 million in losses due to 'content abandonment', though there's no clue as to what's been dropped—and where - pcgamer.com - county Early

Square Enix announces it's tanked $140 million in losses due to 'content abandonment', though there's no clue as to what's been dropped—and where

In a continuation of Square Enix's promise to review its development processes «from scratch», the gaming giant best known for Final Fantasy announced it was expecting massive losses in a warning to investors yesterday. 

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