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Fallout vet says his heavy metal open-world RPG is "5x the size of Skyrim," riffs on Todd Howard: "See that mountain there? You can go there"

Former and longtime Bethesda developer Nate Purkeypile says his new "heavy metal open world horror game" is five times as big as Skyrim, and in doing so riffs on an iconic Todd Howard moment.

The Axis Unseen first caught our attention back in 2022, in which Purkeypile revealed he was making it out of a camper trailer at the time. Not that it isn't receiving attention based on its own merits, but Purkeypile's name has definitely lent the project a fair bit of prestige. Purkeypile was an artist at Bethesda Game Studios from 2007 all the way to 2021, with his most recent credit being lead lighting artist on Starfield. He was also world artist on Fallout 3, Fallout 4, and The Elder Scrolls: Skyrim, as well as lead artist on Fallout 76.

"The world of my solo indie game is ~5x the size of Skyrim," Purkeypile said in a tweet. "See that mountain there? You can go there," he added, referencing a classic Todd Howard meme that originated from a Skyrim presentation at QuakeCon 2011 in which he said "you can walk to the top of that mountain."

Explaining the need for such a large game world, Purkeypile said The Axis Unseen "is a hunting game with huge creatures, so it needs a lot of space. I tried something smaller and it felt awful."

The world of my solo indie game is ~5x the size of Skyrim.See that mountain there? You can go there

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