10 Things To Do First In Stardew Valley To Keep From Feeling Overwhelmed
Over the years since its original release, has become one of the most recognizable and beloved cozy farming simulators out there. It has a little of everything from farming, decorating, combat, and even romance, which provides players with a plethora of things they can focus on. While this can make it a versatile game that can appeal to a large variety of players, it can also cause new players to feel a bit lost and overwhelmed, particularly if they are new to the genre.
Even some popular streamers have expressed frustration with their initial experiences in the game, which is likely even worse when there is an audience of people telling them what they are missing. In reality, is meant to be played for fun, to relax. Nothing is going to go seriously wrong by ignoring one aspect for a while and focusing on something else. Players should always feel free to play this cozy game in whatever way is coziest for them. Here are a few suggestions to help reduce the feelings of being overwhelmed, but always remember that there is no wrong way to play.
One thing that will certainly cause a bit of demoralizing frustration with any new game is not understanding the control scheme for a game. This is no different for, and so it can be good to take some time at the beginning just to play around with what the buttons do, what the menus look like, and more. Going into the options menu and looking at the keybinds can also give a quick overview of what buttons do which things.
Some other settings can also be very helpful to start out with, all depending on player preference, of course:
Show Tool Hit Location
This will make aiming easier, with a red box on the ground where the tool will hit when swung.
Zoom Level
Setting the zoom level for the game can make it a more pleasant experience for players.
Audio Level
Sometimes having background music too loud can add to feelings of anxiety and being overstimulated. Perhaps lower or even turn this setting off while learning the game.
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