UFO 50 review: the 8-bit era returns in this fantastic retro collection
UFO 50 Score Details Pros
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UFO 50 Score Details Pros
A new weapon for , the Heavy Bowgun, can now be unlocked and used in hunts against dangerous monsters coming to Season 3. The update adds the Heavy Bowgun to the arsenal of tools available for your Hunter. Featuring heavy ranged attacks, this weapon is slower than most but has extremely high damage with the right ammo types.
Nintendo’s upcoming The Legend of Zelda title, Echoes of Wisdom, appears to have leaked online two weeks ahead of its official release date.
If you are excited about every day, you likely also care about your score and making sure you finish each puzzle. If you are running out of guesses and want to know how to finish this one without losing your streak, you have come to the right place. We have all the hints and clues you need to keep you from losing out on today's puzzle.
Min-maxers will soon lose some of their favorite build options for characters in due to the upcoming rule changes in the. Specifically, the strategy of «dipping» into a class with a strong and front-loaded set of abilities will be less powerful. This is because of a change made across every class to the progression of class features. From now on, all subclass specializations are granted at level three.
Strands is a brand new daily puzzle from the New York Times. A trickier take on the classic word search, you’ll need a keen eye to solve this puzzle.
Sony has contracted AMD to design and fabricate the PlayStation 6’s chip, due to the company’s prioritisation of backwards compatibility, it’s claimed.
FidelityFX Super Resolution, AMD's answer to Nvidia's DLSS, has been around for a little over three years now and it's been a real boon to all kinds of GPUs, including Nvidia's GeForce models. The latest version, FSR 3.1, offers a shader-based upscaler and frame generation system but the tech world hyped on AI, AMD has decided it can't ignore it any longer and has announced that the next iteration will be AI-based, for frame generation at least.