Welcome to WarBulletin - your new best friend in the world of gaming. We're all about bringing you the hottest updates and juicy insights from across the gaming universe. Are you into epic RPG adventures or fast-paced eSports? We've got you covered with the latest scoop on everything from next-level PC gaming rigs to the coolest game releases. But hey, we're more than just news! Ever wondered what goes on behind the scenes of your favorite games? We're talking exclusive interviews with the brains behind the games, fresh off-the-press photos and videos straight from gaming conventions, and, of course, breaking news that you just can't miss. We know you love gaming 24/7, and that's why we're here round the clock, updating you on all things gaming. Whether it's the lowdown on a new patch or the buzz about the next big gaming celeb, we're on it.

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Latest Gaming News, Reviews, and Insights

Jordan Gerblick - Noriaki Okamura - Konami knows the Metal Gear Solid: Master Collection had a "pretty rough launch" and is doing everything it can "not to repeat that" in Vol. 2 - gamesradar.com

Konami knows the Metal Gear Solid: Master Collection had a "pretty rough launch" and is doing everything it can "not to repeat that" in Vol. 2

Konami knows the Metal Gear Solid: Master Collection's launch was kind of a disaster and is working to ensure Vol. 2's launch is smoother.

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Austin Wood - Diablo 4 may have peaked because players are now dealing literally infinite damage on the PTR server, and by players obviously I mean a Whirlwind Barbarian - gamesradar.com - China - Diablo

Diablo 4 may have peaked because players are now dealing literally infinite damage on the PTR server, and by players obviously I mean a Whirlwind Barbarian

We've officially hit the endgame of big damage numbers in Diablo 4, folks. Thanks to a busted combo in the action RPG's latest PTR server, one dedicated player cooked up the biggest number the game can feasibly handle, and then blew straight past it into the realm of literal infinity. The game just throws out the symbol for infinity instead of an actual damage number, like a white flag in the face of unfathomable DPS.

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Nintendo - 5 Features We Want on the Nintendo Switch 2 - screenrant.com

5 Features We Want on the Nintendo Switch 2

The Nintendo Switch 2 is on the way, but there needs to be some improvements on Nintendo's next console.

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Jesse Vitelli - Indie dev horrified to realize their protagonist is coded as Lois Griffin from Family Guy: "Nobody told me ... I worked 3 years on this game" - gamesradar.com

Indie dev horrified to realize their protagonist is coded as Lois Griffin from Family Guy: "Nobody told me ... I worked 3 years on this game"

Look, we all draw inspirations from different places - maybe even subconsciously - whether that's a formative piece of media, a shared experience, or even an episode of Family Guy. The developer of Caravan SandWitch had a horrifying realization on Twitter that the main character Sauge's color scheme resembles Lois Griffin from Family Guy, an unintentional design decision.

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Mark Cerny - PS5 Pro Release Date, Price, Specs, & Preorder Details - screenrant.com

PS5 Pro Release Date, Price, Specs, & Preorder Details

The long-rumored PlayStation 5 Pro has finally been revealed in a technical presentation by lead designer Mark Cerny. It's typical for Sony, about halfway through a console's life cycle, to release a more powerful or compact version of its current console — think the PS2 Slim, the PS3 Super Slim, or more recently, the PS4 Pro. These updated consoles may offer better visuals, improved performance, exclusive games, or a combination of the three, potentially boosting console sales during a midlife decline.

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Tyler Colp - Diablo 4 player achieves 'infinite damage' by hitting so hard the game gives up on doing math - pcgamer.com - China - Diablo

Diablo 4 player achieves 'infinite damage' by hitting so hard the game gives up on doing math

The impossible has been achieved in Diablo 4: no more numbers. One barbarian player has discovered a bug that allows barbarians to deal so much damage that the game just stops calculating it. And, ironically, it was done in the update meant to squish all the damage numbers down to be more legible.

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Jesse Vitelli - Bethesda's new Fallout Shelter-like Elder Scrolls game launches today, for real this time, nearly a year after we played it at the first launch - gamesradar.com

Bethesda's new Fallout Shelter-like Elder Scrolls game launches today, for real this time, nearly a year after we played it at the first launch

Bethesda officially launched The Elder Scrolls: Castles, its new Fallout Shelter-like mobile game, today, September 10. After a soft-launch earlier this year, and an even softer launch nearly a full year ago, the game is now available globally on iOS and Android.

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Giovanni Colantonio - Mark Cerny - The PS5 Pro is the wrong price at the wrong time - digitaltrends.com

The PS5 Pro is the wrong price at the wrong time

The PlayStation 5 had barely touched down on shelves in 2020 when players began begging for a Pro model. That was a testament to the success of the PS4 Pro in 2016, which successfully made the case for a mid-generation console upgrade. It increased the console’s power significantly, giving players a reason to upgrade ahead of major titles like Horizon Zero Dawn. It makes perfect sense that Sony would want to repeat that trick with the PS5.

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