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Xbox News

Francesco De Meo - Grand Theft Auto VI New Screenshots, Information Could Be Inbound, New Website Update Suggests - wccftech.com - city Vice

Grand Theft Auto VI New Screenshots, Information Could Be Inbound, New Website Update Suggests

Another look at Grand Theft Auto VI could be coming very soon, judging from the Rockstar Games official website's latest update.

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Francesco De Meo - Resident Evil 4 Remake Path Tracing Looks Incredible, but Badly Tanks Performance at 4K Resolution - wccftech.com - Looks

Resident Evil 4 Remake Path Tracing Looks Incredible, but Badly Tanks Performance at 4K Resolution

The Resident Evil 4 remake looks glorious with path tracing in certain scenarios, but the increased visual quality comes at a high cost, especially at 4K resolution.

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Hirun Cryer - Dinga Bakaba - Shinji Mikami - John Johanas - Resident Evil creator Shinji Mikami calls Microsoft's decision to shut down the studio he helped found "sad" - gamesradar.com

Resident Evil creator Shinji Mikami calls Microsoft's decision to shut down the studio he helped found "sad"

Shinji Mikami has reacted to news of Microsoft closing Tango Gameworks, calling the decision "sad."

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Jordan Gerblick - After posting daily updates for 7 years, Prey fan account that was counting the days until a sequel reacts to studio closure: "It's over" - gamesradar.com

After posting daily updates for 7 years, Prey fan account that was counting the days until a sequel reacts to studio closure: "It's over"

A Prey fan account that's been diligently counting down the days, quite literally, for a sequel to the 2017 FPS, has thrown in the towel now that Arkane Austin has been shuttered.

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Mariella Moon - Alan Wake - Tero Virtala - Remedy cancels its multiplayer game project with Tencent - engadget.com

Remedy cancels its multiplayer game project with Tencent

Tencent and Remedy, the developer of Control and Alan Wake, have completely scrapped their joint gaming project codenamed Kestrel, which they have been working on since 2021. The companies were originally developing a free-to-play co-op shooter until they decided to go in a different direction in November last year. They went back to the drawing board, renamed their project from Vanguard to Kestrel and had planned to make a «premium game with a strong, cooperative multiplayer component» instead. Back then, they said their game will «lean more into Remedy's core strengths» and will use repurposed versions of the company's assets and themes. Clearly, though, their partnership wasn't meant to be.

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Backwards Compatibility Looks More Likely Than Ever For Nintendo Switch 2 - screenrant.com - Looks

Backwards Compatibility Looks More Likely Than Ever For Nintendo Switch 2

With Nintendo finally confirming that a successor to the is due to be announced later this fiscal year, more rumors are surfacing regarding the specs and features included in the new console. One popular feature request is that of backwards compatibility, enabling those who have amassed a large library of games over the past seven years to easily continue playing them on the new hardware, sometimes with patches offering graphical and performance enhancements.

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Nathan Birch - Jeff Grubb - Perfect Dark Reportedly in “Very Rough State,” Redfall Team Was Still Working on Big Updates - wccftech.com

Perfect Dark Reportedly in “Very Rough State,” Redfall Team Was Still Working on Big Updates

Xbox fans and some employees were blindsided earlier this morning when Microsoft announced a number of their studios were being shuttered, including Arkane Austin (Prey, Redfall), Tango Gameworks (The Evil Within, Hi-Fi Rush), Alpha Dog Games, and Roundhouse Studios. In the hours since then, additional rumors and details about what’s going on behind the scenes with some Xbox teams have emerged.

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Tyler Wilde - Matt Booty - Johan Pilestedt - Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios - pcgamer.com

Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios

After laying off thousands of employees over the past couple years, games industry executives appear to be adopting a more efficient method of what they euphemistically call «reprioritization»: closing entire studios. Take-Two axed two studios just last week, and now Microsoft has bulldozed four more, including Arkane Austin and Tango Gameworks, which it acquired when it bought Bethesda in 2021.

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