'A lot of us are old school MMO players': Dune: Awakening's creative director on how Star Wars Galaxies was a 'huge inspiration' for the new survival game
I'm not sure I've ever heard of a bolder conceit for a game—or a more doomed one—than Star Wars Galaxies' original pitch that almost no one would get to be a Jedi. In the Star Wars films and expanded universe, only a tiny portion of the trillions of people across the galaxy were Force-sensitive, so the developers locked Jedi abilities behind an opaque set of conditions that made becoming a Jedi difficult and mysterious. Eventually the developers were pushed to make becoming a Jedi easier, and in what one of the developers called «the most infamous patch in videogame history,» they turned Jedi into a basic class option. The game was never the same after.