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Videos News

Catherine Lewis - Pokemon professor estimates it'd take you over 81 sextillion years to truly 100% Emerald, long enough for the sun to explode over 10 trillion times - gamesradar.com

Pokemon professor estimates it'd take you over 81 sextillion years to truly 100% Emerald, long enough for the sun to explode over 10 trillion times

Pokemon games have always been particularly challenging for completionists, but one number-crunching fan has now worked out that the time it'd take to truly 100% Pokemon Emerald is way higher than any of us could have imagined. It's, uh, over 81 sextillion years – 81,461,313,208,320,429,708,284, to be exact. 

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Harvey Randall - Helldivers 2 announces a massive new update: The Escalation of Freedom, bringing over 3 new enemy types, fresh objectives, a new difficulty, and votekick protection - pcgamer.com

Helldivers 2 announces a massive new update: The Escalation of Freedom, bringing over 3 new enemy types, fresh objectives, a new difficulty, and votekick protection

Helldivers 2 developer Arrowhead Games announced earlier this year that it'd be slowing down its update cadence to deliver bigger, beefier patches—and they certainly meant it.

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Tomas Franzese - If you only play one free Steam SimFest demo, make it this one - digitaltrends.com

If you only play one free Steam SimFest demo, make it this one

My favorite PC game isn’t a complex strategy title or first-person shooter tailor-made for the platform. It’s Game Dev Tycoon, a casual business sim where players create a garage-based game studio and turn it into a full-blown corporation.

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Jeremy Crawford - D&D's 2024 Player Handbook Was Influenced By Things The Team Didn't Like In Baldur's Gate 3 - screenrant.com

D&D's 2024 Player Handbook Was Influenced By Things The Team Didn't Like In Baldur's Gate 3

shows off a lot of what makes great, but the game's weak points are actually what influenced 's upcoming 2024 the most. After a decade of following the rules established in the 2014 core rulebooks, is getting a refresh that maintains backward compatibility while making a lot of tweaks. Pinpointing exactly what needs to be changed can be difficult, however, and provided a surprising assist in that regard.

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Nintendo - You Shouldn't Ignore Nintendo's First New Game In This Series In 30 Years - screenrant.com

You Shouldn't Ignore Nintendo's First New Game In This Series In 30 Years

A new upcoming entry in a classic Nintendofranchise undoubtedly deserves plenty of attention as its release date quickly approaches. Although entirely new games and series are key to the growth of the video game industry, many of the most successful new titles are naturally part of well-established franchises like or. However, the revival of older games is also an intriguing avenue for many companies to pursue, combining nostalgia for games of the NES era with the near-infinite possibilities of the modern world.

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Jacob Ridley - Elon Musk - Tesla will roll out 'genuinely useful' humanoid robots to factory floor next year says Musk - pcgamer.com - city Boston - Germany

Tesla will roll out 'genuinely useful' humanoid robots to factory floor next year says Musk

Tesla is expected to employ a workforce of humanoid robots to carry out work at its car factories from next year. 

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Hirun Cryer - Ubisoft - Ubisoft apologizes for Assassin's Creed Shadows promotional material that's "caused concern within the Japanese community," promises the RPG will "keep evolving until launch" - gamesradar.com - Japan

Ubisoft apologizes for Assassin's Creed Shadows promotional material that's "caused concern within the Japanese community," promises the RPG will "keep evolving until launch"

Assassin's Creed Shadows developer Ubisoft has responded to criticisms of its historical accuracy in a message to its Japanese players, reminding everyone that, "while we strive for authenticity in everything we do, Assassin's Creed games are works of fiction inspired by real historical events and figures."

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Zenless Zone Zero’s 2000s nostalgia is taking me back to simpler times - digitaltrends.com

Zenless Zone Zero’s 2000s nostalgia is taking me back to simpler times

I’ve been playing Zenless Zone Zero for two weeks now — I downloaded it the day before the Fourth of July — and I’m already enjoying it more than Genshin Impact. The combat mechanics are seamless, its cutscenes feel like they were pulled from a manga, and it’s got more substantial writing than its Genshin counterpart (its eccentric cast of heroes is stuck together like glue!). Deep into my playthrough, my boyfriend of eight years inquired something about the game’s aesthetics that I didn’t consider until he asked: “Have we reached the point where video games are catering to 2000s nostalgia?”

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