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Videos News

Ali Jones - Elon Musk - Elden Ring streamer beats the RPG with morse code, gets skill-checked by notoriously bad Elden Ring player Elon Musk, then ratios him on his own platform - gamesradar.com

Elden Ring streamer beats the RPG with morse code, gets skill-checked by notoriously bad Elden Ring player Elon Musk, then ratios him on his own platform

Every time Elden Ring challenge runs seem to have reached their peak, someone comes along to set the bar even higher. For streamer Silithur, who recently beat the RPG using nothing more than a Morse Code input, however, beating the Elden Beast was just one part of an immensely cathartic double whammy involving none other than Elon Musk.

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Jeremy Laird - This is what your PC looked like when Fallout first came out and it was wonderful and terrible at the same time - pcgamer.com

This is what your PC looked like when Fallout first came out and it was wonderful and terrible at the same time

With everyone going stark raving over Amazon's new TeeVee adaption of Fallout,  a pertinent question arises. Just how proto-industrial was the PC back when the OG Fallout game launched in 1997? After all, we're talking glass-tube CRT screens, ribbon IDE cables and less processing power than your bank card, right, something barely better than the monochromatic, diegetic Pip-Boy wrist computer from the game itself?  

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Sam Hill - NYT Connections: hints and answers for Wednesday, April 17 - digitaltrends.com - New York - city New York

NYT Connections: hints and answers for Wednesday, April 17

Connections is the latest puzzle game from the New York Times. The game tasks you with categorizing a pool of 16 words into four secret (for now) groups by figuring out how the words relate to each other. The puzzle resets every night at midnight and each new puzzle has a varying degree of difficulty. Just like Wordle, you can keep track of your winning streak and compare your scores with friends.

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Jeremy Laird - Apple keeps flogging 8GB of RAM for its Mac computers but it's still a dead horse - pcgamer.com

Apple keeps flogging 8GB of RAM for its Mac computers but it's still a dead horse

Last year we reported on Apple's claims that 8GB on a Mac is like 16GB on a PC. It wasn't and still isn't, unsurprisingly. But now Apple is doubling down on the 8GB shizzle, claiming that it's «suitable for many tasks», including browsing, video streaming and even «light» video and image editing.

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Fay Watson - Walton Goggins - There's a pretty neat Fallout Easter egg hiding in the poster, and you won't be able to unsee it - gamesradar.com

There's a pretty neat Fallout Easter egg hiding in the poster, and you won't be able to unsee it

The Fallout TV show Easter eggs keep coming and coming as viewers pour over all the details in the video game adaptation. However, this latest one has us stumped as it’s been under our noses this whole time. 

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Kris Holt - Nintendo - Watch Nintendo's Indie World stream here at 10AM ET - engadget.com

Watch Nintendo's Indie World stream here at 10AM ET

It's time for another video game showcase and this time around, Nintendo's stepping up to the plate. The company's latest Indie World stream takes place today at 10AM ET and you can watch it above.

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Graham Wagner - Shaun Prescott - If the Fallout TV series gets a second season it'll have deathclaws, more than justifying its existence - pcgamer.com

If the Fallout TV series gets a second season it'll have deathclaws, more than justifying its existence

It's surprising that season 1 of the Fallout TV series doesn't have a deathclaw. They're the most terrifying foe in the Fallout bestiary; when I think of Fallout I think of Vault Boy and I think of deathclaws. But television producers must practise restraint. They can't just toss all the series iconography into eight episodes to please nerds, much to the chagrin of Redditors and me. 

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Jessica Conditt - Strauss Zelnick - Take-Two plans to lay off 5 percent of its employees by the end of 2024 - engadget.com

Take-Two plans to lay off 5 percent of its employees by the end of 2024

Take-Two Interactive plans to lay off 5 percent of its workforce, or about 600 employees, by the end of the year, as reported in an SEC filing Tuesday. The studio is also canceling several in-development projects. These moves are expected to cost $160 million to $200 million to implement, and should result in $165 million in annual savings for Take-Two.

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