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Veterans News

Tom Ivan - Sega hires Disney veteran to lead its transmedia strategy - videogameschronicle.com

Sega hires Disney veteran to lead its transmedia strategy

Sega has hired former Disney and Scopely executive Justin Scarpone to lead its transmedia strategy.

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Harvey Randall - Johan Pilestedt - Helldivers 2 CEO describes the 'War Room' atmosphere on launch day, as a server-breaking tidal wave of unexpected divers came flooding in: 'We saw the graph, just—players rising and rising' - pcgamer.com - Sweden

Helldivers 2 CEO describes the 'War Room' atmosphere on launch day, as a server-breaking tidal wave of unexpected divers came flooding in: 'We saw the graph, just—players rising and rising'

Helldivers 2's meteoric rise to fame has been a double-edged sword for Arrowhead Games. As around of consensus from other veteran devs noted earlier in the month, studios can only prepare for server load with what might as well amount to soothsaying—and if said predictions are off, chaos ensues. Speaking to PC Gamer, Arrowhead Games' CEO Johan Pilestedt described the atmosphere in the studio's HQ as it became rapidly clear what a monumental task his team had on their hands.

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Andy Chalk - David Vonderhaar - Chris Cowell - Call of Duty veteran David Vonderhaar wants to make a 'more intimate and relatable' game, so he named his new studio BulletFarm - pcgamer.com

Call of Duty veteran David Vonderhaar wants to make a 'more intimate and relatable' game, so he named his new studio BulletFarm

Veteran Call of Duty designer David Vonderhaar left Treyarch in 2023 after nearly 20 years at the studio, a stint that took him from Call of Duty 2 all the way through Call of Duty: Black Ops – Cold War. He said at the time that wasn't ready to talk about what he'd be getting up to next, but now he is: He's heading up a new NetEase studio called BulletFarm, which is working on «an ambitious new AAA game set in an original universe with an emphasis on co-operative gameplay.»

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John DiCarlo - David Vonderhaar - Chris Cowell - Former Call of Duty Black Ops Developers Form New 'Remote-First' Studio - gamerant.com - China - Los Angeles

Former Call of Duty Black Ops Developers Form New 'Remote-First' Studio

BulletFarm, a new «remote-first» studio based in Los Angeles, has been formed by Call of Duty veteran David Vonderhaar, who has appointed former CoD developer Chris Cowell as its creative director. The studio is already hard at work on its first project, which Vonderhaar offered some details about. Fans likely recognize Vonderhaar's name, who directed the multiplayer modes for many of Treyarch's Call of Duty titles.

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Hirun Cryer - Katsuhiro Harada - Game Will - 30-year Tekken veteran explains why your favorite games all have microtransactions now: "If we do nothing, the game will simply stop running in a few months" - gamesradar.com

30-year Tekken veteran explains why your favorite games all have microtransactions now: "If we do nothing, the game will simply stop running in a few months"

After Tekken 8 players criticized the game's post-launch microtransaction plans, the series' creative director has explained why modern games are in dire need of new funds if they're to be supported after launch.

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Andy Robinson - David Vonderhaar - Chris Cowell - Call of Duty: Black Ops veteran David Vonderhaar announces new NetEase studio - videogameschronicle.com - state California

Call of Duty: Black Ops veteran David Vonderhaar announces new NetEase studio

Veteran Call of Duty: Black Ops designer David Vonderhaar has established a new “AAA game studio” with NetEase.

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Ali Jones - David Vonderhaar - Chris Cowell - Call of Duty: Black Ops legends reunite to make an "intimate," character-focused new game that sounds absolutely nothing like Call of Duty - gamesradar.com

Call of Duty: Black Ops legends reunite to make an "intimate," character-focused new game that sounds absolutely nothing like Call of Duty

The Call of Duty series legend who helped shape the Black Ops games into some of the most iconic entries in the franchise, has announced his new project.

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Hirun Cryer - Hidetaka Miyazaki - Even "high-level" Elden Ring veterans will have a tough time in the DLC thanks to unique Sekiro-like difficulty scaling - gamesradar.com

Even "high-level" Elden Ring veterans will have a tough time in the DLC thanks to unique Sekiro-like difficulty scaling

The new Elden Ring DLC will boast a leveling system similar to that of Sekiro: Shadows Die Twice, so you won't be able to grind your way through Shadow of the Erdtree.

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